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  1. #1
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,140
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100

    Enrage Timers to Delubrium Reginae ty

    Could we get enrage timers on the bosses or something?!?
    (4)

  2. #2
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Themarvin View Post
    Could we get enrage timers on the bosses or something?!?
    For what??
    (15)

  3. #3
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    99% chance it will not stop people from refusing to use any essences, or even pay attention to mechanics/party comp(had tanks trying to be MT while we had 0 healers...on final boss...while other parties did have healers)
    (3)

  4. #4
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Ha! That's one thing that'll never happen in this game! People here love to respect content if you know what I mean!
    (3)

  5. #5
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,140
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Doozer View Post
    For what??
    A valid reason to leave, when it takes too long, 1 and 2/3 LB3 for these bosses is way to long, even without essenses... so yes an enrage timer for the reason that people would put in some kind of effort to do this, it is a motivation bar to do something, also the mechanics is not that difficult and even with deaths here and there it wont be too much of a problem.
    (3)

  6. #6
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Doozer View Post
    For what??

    Usually to prevent attrition wins and or 'hope' to improve gameplay / kill the group if the gameplay quality isn't up to snuff.


    Like you could probably imagine certain fights, or perhaps moments in games, where you you could last and last and last and slowly chip at the boss health. Took you 2 hours but you killed it!! Enrage prevents 2 hour fights, and just sort of determines 'your group isn't good enough, try again'.


    It's good in some ways, like if you're designing a fight you of course want different phases and concepts but you don't want (generally) that hardest most challenging do not pass go mechanic to be the last one that causes people to go from 30 minutes of fun to 35 minutes of my time wasted because my group couldn't handle the mechanic. Say like in blue mage where you needed a skill but you didn't know until the last bit and then it dawned on you that you wasted your time trying because you couldn't have possibly done the event. Although I'm speaking in general about designs of fights, not just enrage (enrage is one of the tools you can use for stuff like that).


    Enrage can be helpful in fight design, kind of depends on what your goal is of course if it was good to use.
    (3)

  7. #7
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,569
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    If there is an enrage, most people won't ever clear it. In my clear of it, each and every boss took 30 minutes (even sub-bosses).
    (2)

  8. #8
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Enrage has a place in Savage, which it does have if I remember correctly, so why put it in the regular version? People have to clear it for their relics too, it has be accessible. If you want a challenge to feel like you're "good enough", do the Savage version.

    And you'd be surprised how an increased challenge won't actually make people better, it'll just make it more frustrating for people who are competent enough to do it but are being held back by slackers. Aren't people complaining that others are just AFKing in it? And you want an enrage timer during that?
    (15)

  9. #9
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    If there is an enrage, most people won't ever clear it. In my clear of it, each and every boss took 30 minutes (even sub-bosses).
    Considering the instance timer won't allow for that to be a possibility it appears you are stretching the truth friend.
    (15)

  10. #10
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,580
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    It takes 255 Delubrum runs to get all relics in the game; in the long run, making it quite an expensive endeavor, so with this in mind, I am going to give a flat no.
    (6)

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