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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    4% 2%...these are insufficient for 15 seconds. You can't see those without a parser.
    Royal road affecting lord of crowns would be a bit pointless, you could cast gravity.

    We now know the reason for terrible utility on most jobs in shb was not because of balance despite claims on this forum, but because SE incorrectly thought that the bigger numbers and variety of buffs put off new players. With the stat crunch and myriad of complaints we should be able to get noticable and variable buffs back.

    For players concerned with optimisation- optimisation isn't the most important thing about a job. The most important thing is the fun factor, and a lot of people loved the rng and flavour of the cards.

    Here's an alternative that focuses on fun first

    First:
    Divination deleted
    Draw and play recombined. Cards last until you play, RR or MA them, Undraw deleted, spread returned as a card holder
    Draw can only be used every 30 seconds assuming no card is in hand.
    Up to 2 card effects can be on a player at once (so 2 astros aren't fighting over cards)
    Redraw: Now only has 2 redraw on a 60 second recast. Card removed in this manner will be drawn on your next draw
    Royal road: Now has stacking properties. Cards stacking in this way are removed from the deck until a card is played normally. You get 2 RR effect stacks at 60, and 3 at 80. When a card is played using royal road, it will use the royal road buff to differentiate it
    AOE- Balance and spear
    Potency- ewer and spire
    Duration- arrow and bole

    Sleeve draw: Gives 1 of the missing royal road effects, recast 150

    Lord and lady retain their current effects but effect is boosted to 10% Lord gives 10% to the astrologian casting the card on themselves when no melee or tank available (this is for situations like POTD, eureka, bozja and open world)

    Cards
    Balance: 12.5% damage boost for 30 seconds
    Bole: grants 15% mitigation and a convelesance effect for 30 seconds
    Ewer: restores 3000mp over 15 seconds regardless of other effects. Effect is written as 3% mp over 15 seconds, so if it gets extended, another 3% per tick happens
    Spire: Extends current buffs by 12 seconds and grants a bloodbath effect for 30
    Arrow: reduces auto attack delay and makes all spells instant cast for 15 seconds
    Spear: Increases Dhit and crits by 20% for 20 seconds. % based positive effects alway proc

    This gives back the fun cards used to have while retaining minor arcana so no cards are wasted. RR now also makes it worthwhile to sacrifice a balance or spear to redraw or RR if the parser is saving up for a full royal play. (Aoe+duration+boost)
    (0)
    Last edited by Recon1o6; 02-18-2021 at 08:34 PM.

  2. #2
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    812
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Recon1o6 View Post
    4% 2%...these are insufficient for 15 seconds. You can't see those without a parser.
    Royal road affecting lord of crowns would be a bit pointless, you could cast gravity.
    Cards are oGCD and Gravity is GCD. They dont conflict with each other and Gravity has room for weaving built in so you could use both for more damage. It's not a one or the other kind of situation. Its not really possible to see any of the current card efects without a parser so Im not sure if anyone even expects big numbers at this point over just knowing they are giving out a gain.
    (5)