Sage looks fun so far but I will hold my expectations low as well since this is the first time they've added a job since HW and given their track record, it wouldn't shock me if Sage will either be OP or very weak like AST was in 3.0.
To me, having played all the ff tactics games, it's strange that they would call Sage as it wasn't really anything tech related in ff history.
Also I'm 50/50 on the weapon design, it looks cool and I think that they went for this simply because it looks more appealing to those outside the role. Ex. One of the dps members in my static really wanted to try it. It seems like SE designed it's aesthetic to appeal to other players as a "cool healer with a dps flair" rather than being a traditional healer like the ones we have now.
What I am worried about is the dictomy that they're going back to. 5.0 they wanted all healers to be viable so they homgenized their kits to have both shields and regens. But now with Sage they want a distinction between them. This could be good or bad.
1. Shielding is not that useful outside of prog and once you have said content on farm, GCD shielding is hardly ever needed. People get better gear and have more HP and less likely to get one-shotted. At this point, regens are infinitely better because they are MP-friendly and they passively heal everyone back to fill HP, which is why Diu. AST is generally the better of the two.
2. This could lead to AST being worse or better than WHM bringing us back to SB where WHM could be neglected by the community. This would heavily depend on what they do to AST and if they intend on changing WHM. The same thing will happen to Sage and SCH as well.
3. For better or for worse, healer balance is decent right now. All three healers are being used and no one job is neglected. Yes, SCH is in a bad place right now but it's not absolutely ignored and downright judged upon (SB WHM, early 3.0 AST). Going to a 1 shield/1 regen split might disturb this balance as people will find the best pair (inevitable) and push them in statics. Thus people will meme the worst two healers until SE buffs them into infinity.
4. A positive outlook of this is that they could feel more distinct as each healer can have a niche (though that will hurt balance im the long run).
Overall, I'm happy they finally are giving us a new healer. Though I am wary about the idea that they might delete Noct Stance (though it would be heathy for the future of AST).
Also please give us our time magic/elements back since you didn't add Geomancer or Time Mage!


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