Results 1 to 5 of 5

Hybrid View

  1. #1
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Daeriion_Aeradiir View Post
    The primary issue with jobs being able to start at level 1 is that they'd be forced to design and create weapons for the entire level spectrum of these jobs.

    Look at GNB, for example. because it starts at level 60, it has zero weapons in the game from level 1 -59, meaning they'd have to go back and create a level 1 weapon for it to even be able to start at level 1. But then a level 1 weapon will not carry it to level 60, so they'll need to implement a ton of weapons for it. Even assuming they could re-skin or re-use every manatrigger in-game several times over to not have to design unique models for every dungeon set, they'd then have to go back and add the weapons to merchants, dungeons, etc.

    TL: DR, while it's possible, there's zero chance they're doing it.
    One option I'd see them doing ***if*** they did this, is creating a blanket weapon. Kind of like how there's special earrings that you can have the stats on it sync'd depending on your level (Like the Aetheryte earring) that would give you appropriate stats depending on your level.

    But there'd be no story quests or anything to fill some of the gaps of leveling up in low levels, as well as it already being way too easy to level up from low levels now, more so if you have one class at a higher level, so I dunno why'd they do this (Unless they would have started every introduced class at 30 like drk/mch/ast)
    (4)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

  2. #2
    Player
    LalaLuna's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    60
    Character
    Lala Luna
    World
    Cerberus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Bacent View Post
    One option I'd see them doing ***if*** they did this, is creating a blanket weapon. Kind of like how there's special earrings that you can have the stats on it sync'd depending on your level (Like the Aetheryte earring) that would give you appropriate stats depending on your level.

    But there'd be no story quests or anything to fill some of the gaps of leveling up in low levels, as well as it already being way too easy to level up from low levels now, more so if you have one class at a higher level, so I dunno why'd they do this (Unless they would have started every introduced class at 30 like drk/mch/ast)
    I like the idea of an aetheryte-earring style weapon to fill the gaps, it'd only require 1 additional weapon per job. I could live without the story quests until 70 (in the case of Sage) if it meant having fun just progressing through the older content again!
    (1)

Tags for this Thread