And they may change that now so they don't hurt Sage and Scholar being able to work together.
I’m guessing they will likely have skills that work similar to Neutral and allow for stacking—but the “generic” skills will likely still not stack. If I’m to go off of the way they’ve designed healers up to this point. Perhaps I will be surprised, but I’m not going to have any expectations until we learn more.
If Nocturnal had potential, they wouldn’t be getting rid of it after 6 years of buffing it and readjusting it every other patch. If Nocturnal Sect had potential, it wouldn’t have to be readjusted so much. If Nocturnal Sect was better than Diurnal, it would be meta. But which Sect is meta? Diurnal. Which Sect is dropped the second you no longer need shields to live? Nocturnal. MP and resource wise, Diurnal skills are always a better use of your healing GCD.
Perhaps you haven’t played this game for as long as some AST mains, but I’ve played it for over 5 years and been present for nearly every overhaul and adjustment Nocturnal Sect has received since HW, and it has never been the more efficient option over Diurnal Sect. This efficiency (and lack thereof) has been proven by repeated testing and maths many times over. Noct AST has only ever been the go-to for solo healing Savage and Ultimate fights. That’s it. In a dual healer comp, AST is always better in Diurnal Sect.
Classify me as a “Noct Sect hater” all you want. I’m not hating on a stance I used to “rock” quite frequently in PF simply because I wanted to. I’m just not blind to the fact that it is less efficient than its Diurnal counterpart.
Last edited by HyoMinPark; 02-06-2021 at 02:23 PM.
Sage | Astrologian | Dancer
마지막 날 널 찾아가면
마지막 밤 기억하길
Hyomin Park#0055
They won't though, due to the very way some effects are coded in this game ("if dmg <> 0 then debuff" wouldn't even surprise me lol). This would allow a lot more cheeses on strats.
See E10S tourniquet shield cheese and imagine that on a lot more mechanics. Or how some tanks can cheese with invuln due to taking 0 damage (PLD, GNB) and others can't because they take damage so the debuff anyway. And imagine that stacking shields could sometimes work as those invuln with sufficient mitigation (reprisal, addle etc...)
The thing is, they already confirmed there's going to be battle system adjustments, including a stat squish (since apparently the high numbers are putting a major strain on the system). I wouldn't be surprised if they made it so the debuff kicks in regardless if barriers are there (not invulns), thus bypassing this particular problem.They won't though, due to the very way some effects are coded in this game ("if dmg <> 0 then debuff" wouldn't even surprise me lol). This would allow a lot more cheeses on strats.
See E10S tourniquet shield cheese and imagine that on a lot more mechanics. Or how some tanks can cheese with invuln due to taking 0 damage (PLD, GNB) and others can't because they take damage so the debuff anyway. And imagine that stacking shields could sometimes work as those invuln with sufficient mitigation (reprisal, addle etc...)
Yes but that's also gonna stat squish the incoming damage. So reaching the "zero dmg ergo no bump" level of shields won't be more difficult to atteign. Hence my statement. But I'm not in their minds so I might be wrong as to why they refused (up until now) what could be seen as great QoL (not a healer main but double scholar always feels like you're restrained)The thing is, they already confirmed there's going to be battle system adjustments, including a stat squish (since apparently the high numbers are putting a major strain on the system). I wouldn't be surprised if they made it so the debuff kicks in regardless if barriers are there (not invulns), thus bypassing this particular problem.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.