Quote Originally Posted by Goji1639 View Post
You move on because the content isn't fun or rewarding; if it was either of those things people would stick with it beyond a few runs. Look at MSQ; the novelty for that wore off years ago but most players still run it frequently today. There's no risk of those instances dying at any point in this game's future, while DR released yesterday and could very easily be dead as early as next week.

I'm not saying you're obligated to keep running it to help other players get their clears, but there's no reason to lie to yourself. It's not fun or rewarding, and the people pretending it is will stop running it just as fast as the people who are being honest.
You're missing the point. It was fun... until we ran it enough times that it stopped being fun. I like pugging Savage, and combined have early 200 runs of E1-4. Guess what? After a while, it got boring despite me still enjoying all the fights (except E3S. That's a garbage fight). No matter how well designed something is, you'll inevitably burn out of it through sheer repetition. None of this is to say the rewards for DR and Castrum couldn't be better because they most certainly should. Frankly, the whole relic chain this expansion has been by and far the worst execution ever. It's seriously mystifying how poorly they've handled it—particularly this current iteration. Thus, the dev team deserves to be criticised. That doesn't mean DR itself isn't fun in a vacuum.