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  1. #1
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100

    Better finish Delubrum now because it will dead cotent very soon

    THERE is nothing and I mean nothing that Square Enix can bribe me with to ever want to put up with a raid that has Doom plus Mettle losses to this extent. There is no lee way to learn a fight without extremely punishing mechanics.

    This will dead content very soon and people will be crying on the forums. NO tank will bother with this content very soon. You learned a good lesson about making it a queue and auto organizing the party but learned nothing from why people hated Castrum.

    It is cool one time but no chance you will ever see me step foot in Delubrum ever again.

    Edit: Since I try to be positive. Get rid of the Doom mechanic completely. If you die from something then ok and take maybe a 10k mettle loss in the entire run but 70-100k is just not going to work. The boss mechanics are amazing and it is fun to learn but penalizing people so heavily is just ridiculous.
    (46)
    Last edited by Puremallace; 02-03-2021 at 08:59 AM.

  2. #2
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    644
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    I think its kinda refreshing.. You actually need to learn mechanics and you get punished for dying. I really enjoyed it Much more than the boring Nier raids
    (33)

  3. #3
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    I am glad you enjoy raid fights that are 10+ min long where you make the most minor of mistakes or get any lag whatsoever you get an automatic death penalty with mettle loss that takes a lot of time to farm.

    Yeah let me tell you that is going to work really great with this games population. Castrum should prove to people beyond a shadow of a doubt that poor rewards plus 1999 mechanics in an MMO will fail.
    (23)

  4. #4
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Delubrum is the best alliance raid they've ever made. I had a blast doing it and it's the first time I WANT to go back in immediately.

    My only gripe is that there is no role lock. My first run took the nearly the entire lockout WITH NO WIPES because we had 4 DPS, 1 Tank, and 18 Healers. 18!!!!! I loved this raid otherwise, but this particularly run was pure torture just by nature of how long it took.
    (17)

  5. #5
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,206
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Delubrum has some of the most creative encounter design we've gotten in a while, too bad it's being overshadowed by all the aggressive crying from people who struggle to do something as simple as pilot their character out of a giant orange circle.
    (29)

  6. #6
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LittleImp View Post
    Delubrum has some of the most creative encounter design we've gotten in a while, too bad it's being overshadowed by all the aggressive crying from people who struggle to do something as simple as pilot their character out of a giant orange circle.
    I fully agree but for 510 gear that is mehhhhhhhhhhh at best in the looks department there is no chance this has longevity longer then a week with mettle loss and auto death from Doom. I'm just telling you facts right now.

    I saw guys with Prefect Legend titles getting annoyed in there.
    (4)

  7. #7
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,095
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Puremallace View Post
    I fully agree but for 510 gear that is mehhhhhhhhhhh at best in the looks department there is no chance this has longevity longer then a week with mettle loss and auto death from Doom. I'm just telling you facts right now.

    I saw guys with Prefect Legend titles getting annoyed in there.
    It's also day one with people learning mechanics. Things will improve as more learn them - or they decide they want nothing to do with it.
    (8)

  8. #8
    Player
    Arkhon-Infaustus's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    62
    Character
    Arkhon Infaustus
    World
    Cerberus
    Main Class
    Dark Knight Lv 80
    I don't mind trying to learn punitive mechanics, I liked Delubrum for that, it gives some challenge at least for now. But I agree the mettle loss is hard, farming Fates in Bozja has never been fun in my opinion.
    In any case I'd prefer doing Delubrum from time to time rather than farming Syrcus and now 60-70 alliances raids...
    (2)

  9. #9
    Player
    CaedenZalera's Avatar
    Join Date
    Feb 2021
    Posts
    3
    Character
    Caeden Zalera
    World
    Zalera
    Main Class
    Gunbreaker Lv 80
    I think it is cool that you get mettle for the weekly turn in for it. It offset anything I lost during the actual raid. I imagine as people get used to the mechs it won't amount to much mettle loss.
    (2)

  10. #10
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,449
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Tsumdere View Post
    My only gripe is that there is no role lock. My first run took the nearly the entire lockout WITH NO WIPES because we had 4 DPS, 1 Tank, and 18 Healers. 18!!!!! I loved this raid otherwise, but this particularly run was pure torture just by nature of how long it took.
    My group had 2 healers and four tanks in the full raid. And both healers were in the same party. It did not go well.
    (4)

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