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  1. #1
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    The whole purpose of a Healer, is TO BE unbalanced. It is a Specialist role with the main Focus of providing healing and utility/support while dishing out damage/using debuffs on the side when things are going smooth. Balancing a Healer would mean turning it into Red Mage minus the Melee abilities, for that Job, is the embodiment of Balance, a Jack of all trades, but master of none.

    As i mentioned before on another thread already, Squeenix will just copypaste their WHM formula on any Healer that's being added and call it a day, in the most likely scenario.
    (1)

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,365
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Anhra View Post
    As i mentioned before on another thread already, Squeenix will just copypaste their WHM formula on any Healer that's being added and call it a day, in the most likely scenario.
    The pessimistic outlook, which I unfortunately share for now, would be exactly that.
    A 4th healer wouldn't destroy the balance in this scenario because it would be designed like all the current ones. 1 DoT, 1 dps spell that you spam, maybe a nuke, the usual single target and party GCD heals, a boatload of strong oGCDs, mostly direct or regen healing, most likely some shields to make up for WHM's lack of it and some gimmick mechanic that has barely any impact to make it easy to balance.
    (4)
    Last edited by Absurdity; 02-01-2021 at 06:04 PM.

  3. #3
    Player
    NYCLouisGamer's Avatar
    Join Date
    Apr 2021
    Posts
    72
    Character
    Nyclouisgamer Alto
    World
    Golem
    Main Class
    Astrologian Lv 57
    Quote Originally Posted by Absurdity View Post
    The pessimistic outlook, which I unfortunately share for now, would be exactly that.
    A 4th healer wouldn't destroy the balance in this scenario because it would be designed like all the current ones. 1 DoT, 1 dps spell that you spam, maybe a nuke, the usual single target and party GCD heals, a boatload of strong oGCDs, mostly direct or regen healing, most likely some shields to make up for WHM's lack of it and some gimmick mechanic that has barely any impact to make it easy to balance.
    I just had a flashback. I dreamed about FFXIV this week! I was a Healer & I kept getting DPS procs while I played. It felt wonderful.
    (0)