

FFXIV: Warlords of Draenor?This seems to be an area where I might not have been clear enough. Obviously there are class design choices that have homogenized and made some classes boring. My primary focus is MMO developers who sacrifice story development to throw out nostalgia or something shiny.
It is the MMO developers equivalent of click bait. System design issues can be addressed obviously but what I care about along with a lot of people is a narrative driven MMO that remembers their core mission.
What I do not want to see is in 3 expansions going back to the first but 100 years ago before the Crystal Exarch arrived to fight the Ascians in an alternate timeline. I hope you get my drift.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

