Quote Originally Posted by Puremallace View Post
This seems to be an area where I might not have been clear enough. Obviously there are class design choices that have homogenized and made some classes boring. My primary focus is MMO developers who sacrifice story development to throw out nostalgia or something shiny.

It is the MMO developers equivalent of click bait. System design issues can be addressed obviously but what I care about along with a lot of people is a narrative driven MMO that remembers their core mission.

What I do not want to see is in 3 expansions going back to the first but 100 years ago before the Crystal Exarch arrived to fight the Ascians in an alternate timeline. I hope you get my drift.
FFXIV: Warlords of Draenor?