It was fun for a while. I got the lesser title in the first ranking season. After that the whole thing just felt like a grind and I didn't bother anymore. I kinda want the achievement mount but it's just too much work so I doubt I'll ever get it.
It was fun for a while. I got the lesser title in the first ranking season. After that the whole thing just felt like a grind and I didn't bother anymore. I kinda want the achievement mount but it's just too much work so I doubt I'll ever get it.
The ranking system really needs a do-over. Maybe only the first X amount of turn-ins count towards the ranking per day, so it would favor skilled crafters making better items over people going into obsession mode and cranking out piles and piles and piles of stuff (not to mention taking bots out of the equation)? I dunno.
I do like the story parts, and I hope they do more in the future (maybe we can rebuild Ala Mhigo next). But the ranking system sucked.
As of now, 13 JP servers have finished Ishgard Restoration.
0 for NA servers.
I'm not a fan as to how the ranking system was handled. It encourages unhealthy practices if you're serious about competing for a top spot and there isn't anything particularly challenging about the gathering aspect - it's just tedious and time consuming. Since it's temporary content in the first place, it might as well have been developed with the ability for people to reach a certain target if they wanted to snag a title. It's a server wide contribution effort, at any rate - and there's competitors who have stated that now they've gotten a ranking they're not bothering with it any longer, so servers who have yet to finish rebuilding Ishgard are lagging behind due to the sudden drop off of crafters contributing.
yes like we on shiva are only at lv 20 now... itll take weeks...
And here's one of my problems with the system. Everyone and their cousin was in the Firmiment during the 10 days of the competition, and then now it's going to die out. Last time it took an obscene amount of time for my server to finish, even though we have a pretty big base of crafters and gatherers, becuase most already have the rewards and what they want, and have better ways of making gil.
Yes I’m sorry I worded it badly.. I mean the ranking is over and it’s all coming to a close.
This is the kinda feedback they need rather than don’t do this again in my opinion. I was very shocked when I found out the best way to do botany was to pick 7 nodes then go back to the first one again or something similar.I do think they could have varied up the process a bit for gathering, just by increasing the points for the weather nodes/fish. One of the more ridiculous aspects of all three rankings is that optimal point gain actually required you to ignore the weather nodes and fish altogether and just stick to one route/fishing spot and never deviate no matter what. I still don't understand why weather nodes/fish are worth such a small amount of points. They should be worth HUGE points that strongly encourage people to go after them when the weather is up. Fishing had all the makings of an interesting, varied experience, but they insisted on making 1 fish the go to fish so that instead of hopping from island to island as the weather changed you just sat in one spot all day and focused on that one fish. I would have liked to see something like "Aspected" artisanal fish during the weathers. Like, during Dust Storms, you would go the Blustery Cloudtop to fish for the weather fish Marrella, but the weather would also change the Sweatfish to Aspected Sweatfish that are worth double the points.
I was very interested in fishing but chose weaver instead. I don’t think I would have liked to just stay on one spot aiming for one fish.
Not a surprise, most JP servers seem to always have queues to get in and very little times without that happening. NA servers...there's a lot of downtime with fewer players. Comparing the two region servers is like comparing Las Vegas to Atlanta. Both are busy, but only one of them has a "closing time" for business.
I got rank 22 on CUL and I'm... mostly ok with that. I figured out expert recipes too late and by then there was no way I would have gotten top 12 without serious no-lifing or spending a couple of millions on mats.
I like the Restoration because it's something I can hop in, do a few crafts, hop back out; Diadem, though, I feel like I'm not doing it right if I'm not there for at least an hour and a half, so that takes some enjoyment out of it.
I wasn’t able to devote a lot of time into it so I didn’t even try to rush for rankings but for leveling up it’s pretty nice. It’s especially nice for my lower level crafters I wasn’t really giving any attention.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.