Quote Originally Posted by ItMe View Post
Maybe I'm just too new to know what this is referring to, but what are these A or B designs they suffered from?
Bard is currently designed as an in-between MCH (dps focused) and DNC (support focused). Dark was originally designed as an in-between PLD (def, mitigation) and WAR (dps, regen) with magic def cooldowns instead of Physical Def. And, the only thing like different from now is that everything currently plays almost exactly the same as the other jobs for tanks and healers whereas RNGDPS ended up changing entirely after 3.0 and mostly MCH after 4.0. And, AST is an in-between of WHM (HoT) and SCH (sheild). To totally reiterate, the main issue with doing this is that the in-between jobs just end up becoming way too powerful, or super weak, which is basically AST whole existence every expansion.