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  1. #1
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    I don't want to spend the day spaming the same button for my GCD rotation, it's dull and it's not feel rewarding to play in a game like this, for me for example i hate inner release window for that same reason and are saddly everywhere now but i respect have a job or 2 that follow this like BLM but for the rest? never, we need more gameplay complexity not reduce everything to spam a button and use ocasional oGCD, i personally tired that everything need to be reduced to the most lower end floor and then start digging to lower it even more and i say it as a controller user.

    And there is still room to add/upgrade skills, for example every job that use the combo system could get finally a upgrade to the lvl 1 combo started (except DRG who already have one) and add more effects to the second combo step and stuff like that for no mention there is still jobs with skills that have lack of impact or are extremly situational for nerfs or just bcs overall poor desing.
    (2)
    Last edited by shao32; 01-24-2021 at 03:29 AM.

  2. #2
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by shao32 View Post
    we need more gameplay complexity not reduce everything to spam a button and use ocasional oGCD, i personally tired that everything need to be reduced to the most lower end floor and then start digging to lower it even more and i say it as a controller user.

    100% to your whole post. We need to have more interaction with our combos, not reduce them to a one button spam.
    (5)