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  1. #11
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70
    I already conceded that BfB is fixed damage on non-critical hits.

    The fact remains that BfB adds more damage to a critical hit than it does to a non-crit. Given that an ability that forces a crit is available, and that said ability has the same recast as BfB (on ARC), it makes sense to use the two together.

    If you're honestly saying that real tests exclude critical hits, then I guess you would have to conclude that Blindside is a completely useless ability? I'm not sure how to respond to that.

    The real question here should be, which is most effective?

    a) using BfB+BS the moment they are available, even if your next attack is Light Shot
    b) saving BfB+BS for whatever your next WS is (e.g. Heavy Shot)
    c) saving BfB+BS for your next heavy hitter (Wide Volley or Bloodletter)
    (0)
    Last edited by Spider-Dan; 02-11-2012 at 04:05 AM.