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  1. #1
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,570
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    I have often found that anything less than a LB3 is a waste of DPS as many jobs, if properly played, do better DPS than a LB2.

    The limit break system needs to be overhauled to make it more useful.
    (7)

  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Hyperia View Post
    I have often found that anything less than a LB3 is a waste of DPS as many jobs, if properly played, do better DPS than a LB2.

    The limit break system needs to be overhauled to make it more useful.
    Yeah... no

    Ranged/Magical LB1 is 1650 pot
    Ranged/Magical LB2 is 3600 pot
    * and this is on every single enemy (no reduction based on # of mobs like with many of their AoE skills)

    Melee LB1 is 2400 pot
    Melee LB2 is 5250 pot
    * of note here, grab your favorite melee job and combine the total potency from your entire opener, and then compare it the LB2 number here.

    How exactly are you going to make it more useful when so many players are already ignoring these potencies?
    (4)

  3. #3
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Gemina View Post
    Yeah... no

    Ranged/Magical LB1 is 1650 pot
    Ranged/Magical LB2 is 3600 pot
    * and this is on every single enemy (no reduction based on # of mobs like with many of their AoE skills)

    Melee LB1 is 2400 pot
    Melee LB2 is 5250 pot
    * of note here, grab your favorite melee job and combine the total potency from your entire opener, and then compare it the LB2 number here.

    How exactly are you going to make it more useful when so many players are already ignoring these potencies?
    Your potencies are outdated/ incorrect: https://www.reddit.com/r/ffxiv/comme...m_source=share

    There are some situations were you could do more by not LBing such as when youre in your burst phase
    (3)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  4. #4
    Player
    Quintessa's Avatar
    Join Date
    Jun 2020
    Posts
    528
    Character
    Saturn Vitrell
    World
    Famfrit
    Main Class
    Marauder Lv 18
    Quote Originally Posted by Gemina View Post
    Yeah... no

    Ranged/Magical LB1 is 1650 pot
    Ranged/Magical LB2 is 3600 pot
    * and this is on every single enemy (no reduction based on # of mobs like with many of their AoE skills)

    Melee LB1 is 2400 pot
    Melee LB2 is 5250 pot
    * of note here, grab your favorite melee job and combine the total potency from your entire opener, and then compare it the LB2 number here.

    How exactly are you going to make it more useful when so many players are already ignoring these potencies?
    I mean yeah but a dps opener makes more sense at 5% than an attack that takes 50 years to actually do the damage.
    (2)