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  1. #41
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,119
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    Kinda funny that it seems easier to get a BA clear then a castrum run.

    At least for me.
    I wanted to do a few castrum runs in the last few weeks but there was non but in the same time I did BA 3 times.
    (0)

  2. #42
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    this is my worry atm

    I haven't yet cleared castrum since i'm still levelling (rank 8 atm) but I want to do it soon. Its looking like I won't be able to though.
    (0)
    Last edited by Recon1o6; 01-19-2021 at 04:02 AM.

  3. #43
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,473
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Driavna View Post
    Once a player is done there is no point to do it anymore and this is something that happens with any content, the longer you wait the harder it gets.
    This snippet here truly is the main problem. For the most part, nearly every "endgame" content in this game has a brief shelf life that, once missed, will require more time and luck to complete/farm as the pool of interested participants has nearly run dry. This might not be so bad with quick PF-able 8-man content or 4-man content, but I imagine maintaining interest in larger-scale content is harder. Most people even modestly caught-up with endgame content will flock to new content and participate in it until they've reaped whatever rewards they've wanted out of it before losing interest; if you're not in that initial burst of activity then you'll find that trying to form a group of interested bodies will take much longer than even the content itself takes to finish. It doesn't help that the Castrum itself has next to no rewarding things to maintain interest.
    (3)

  4. #44
    Player
    RokkuEkkusu's Avatar
    Join Date
    Mar 2017
    Posts
    730
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    I've noticed the decline in participation too.

    However, when there are times 24-30 people do join in Castrum Lacus Litore runs lately, they end up in one or more of following categories:

    1. Completely new
    2. Has no Lost Actions in their buff section
    3. Has no Essences of anything their buff section
    4. Unwilling to dodge or meet mechanics as they come.

    As a result, the run will be cleared with very little time left (24 person clear with almost one minute remaining) or unsuccessful (27 person run with a failure on last boss because top party could not meet the Lyon DPS check from getting knocked out often).

    The rewards and encouragement are just not there yet.
    (1)
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

  5. #45
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Cidel View Post
    This snippet here truly is the main problem. For the most part, nearly every "endgame" content in this game has a brief shelf life that, once missed, will require more time and luck to complete/farm as the pool of interested participants has nearly run dry.
    And it's exacerbated by the fact that of all its rewards there is only one thing you can get from it you can just get in the rest of Bozja, and that is some rare Bozja actions (or whatever they're called).
    [Sarcasm] Which is a very compelling reward.
    You have a chance at getting a rare consumable action you've now proven you don't need. Wooooow. [/sarcasm]
    (2)

  6. #46
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    Sorry @OP. It’s just bad content, you’re not missing much
    (0)

  7. #47
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,482
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Vahlnir View Post
    Because they didn't think things through is why. The issue is that Castrum isn't worth doing after doing it the first time. The rewards just aren't there.
    They were there.
    But then they added rewards to everything else, and while Castrum is still the better reward:time ratio, people are lazy and will opt for an easier longer grind.

    If SE didn't add coins to everything else it'd be easy to keep people into Castrum.
    But hey, there are some unique not-logograms there though, people might be kicking themselves for not farming any when new content comes out.
    (0)

    http://king.canadane.com

  8. #48
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by RokkuEkkusu View Post
    I've noticed the decline in participation too.

    However, when there are times 24-30 people do join in Castrum Lacus Litore runs lately, they end up in one or more of following categories:

    1. Completely new
    2. Has no Lost Actions in their buff section
    3. Has no Essences of anything their buff section
    4. Unwilling to dodge or meet mechanics as they come.

    As a result, the run will be cleared with very little time left (24 person clear with almost one minute remaining) or unsuccessful (27 person run with a failure on last boss because top party could not meet the Lyon DPS check from getting knocked out often).

    The rewards and encouragement are just not there yet.
    The best players, end-game raiders, and people who are more well-versed at the game went through Castrum during the early months because there was nothing else to do. That's why runs were so fast even with little essence use, with little problems of failing unless you got a bad roll of players. Savage was already 10 months old, no Ultimate since 2019. Bozja was the end-game for everyone. Now it's so far down the order of things with Eden's Promise out. I imagine it will pick up again with the next installment and the savage mode being added too.

    Although I always used actions and essences because I was stockpiled, and it was fun. It was also a way to get that token raise for the Guardian Angel title since every new player dies to elements or Dawon 50x.
    (0)

  9. #49
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Wyakin View Post
    Sorry @OP. It’s just bad content, you’re not missing much
    Yea, I honestly don't get why MMO's do this. If you're going to create content like this you NEED failsafes in place for when participation declines. Create incentives to keep running this forever like with MSQ; make it scale down to the number of participants; add AI to fill the gaps when you can't get enough people together; something...

    Instead they seem to have done the opposite. Not only is there no incentive to keep running it; you're actually punished for doing it by way of losing mettle.

    I really hope the relic isn't tied to completion of this poorly thought out content.
    (2)

  10. #50
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    The most frustrating thing about this is that it was entirely predictable, and is a problem that was already solved elsewhere in the game.

    It was entirely predictable because back in Heavensward, this was Crystal Tower in a nutshell. If you didn't do it in ARR, it rapidly became nearly impossible to do it. Reddit and such would try to organize nights when people would queue so that it would actually pop, because otherwise it just didn't. It was old news for most players and there was no reason to do it again. How did they fix it: Alliance Roulette came into existence. It's the literal point of roulettes: give players done with content a reason to run it again via rewards so that newbies can complete it.

    Why they forgot this with Bozja (and BA, although that seems easier to get groups for these days) baffles me, but here we are. Putting instant content inside other instance content that requires a lot of people is a plan that can only work either when lots of people want to do it (early on in the lifespan), or when you have external coordination making times for it (Aether has a Bozja/BA Discord for this exact purpose). Yet it's pretty absurd to say "go join this Discord in order to complete story content in the game".

    If these large scale instances were in the duty finder with a roulette instead of making people sit in a zone for an hour to try to get them to pop when those players have no reason to be there, you'd see this problem go away real fast. The design of Bozja just seems to deliberately forget what SE used to know about this stuff and it's utterly baffling.
    (7)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

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