What I don't get is why people are saying stuff about crafting becoming easy now and linking it to the quests too. Crafting was made easier as a whole system. The quests have nothing to do with it. Whether they have quests and gated skills or not doesn't change this. After all, you can still get turn-ins from the MB. I'm not too versed in crafting, so I don't know how much they dumbed it down. However, had I been a crafting enthusiast, I know I wouldn't be happy about something I like and enjoy becoming way too easy and just about anyone can do it effortlessly. That part I understand. But having gated skills would only deter people if the turn-in items had to be crafted by the player themselves. I also think that a big part of the problem is how easy it is now to level up crafters. For example, the restoration makes it way too easy.