It seems like the core issue is servers. Not enough server space for more housing, more storage, more inventory, etc. I'm a bit surprised tbh. It seems like SE should just expand their servers to introduce more of everything and we wouldn't need to have conservations about the faulty system. If the player base is so huge and the game so popular (and seeing how they make us pay extra for so many things), I'd expect of them to improve their capacity for storing player data.
The game is already quite generous when it comes to making items in game accessible. Gill and free gear is thrown at you constantly (almost too often). Everyone has a shot at winning items when raiding and dungeoneering. There seems to be no preferential treatment, so except for event items, every player has an equal chance of amassing all of the cool gear and what not. Why then does housing need to be "exclusive"?
I personally do not like the concept of exclusivity in games. Not everyone has the time and money to dedicate 100% of their time and life to a... game... It's disrespectful to ask people to do certain things (take a day off from work!), sometimes within a limited period, to obtain 'exclusive' items. A bit of grinding doesn't hurt; working for what you want is good and it's satisfying. But the stuff that's going on for housing is just plain silly.
I expect the person who can only play 1 hour a day, or maybe few hours a week, to still have the same chance at amassing everything in the game as the player who plays daily for many hours. It will take the casual player longer for sure, but he isn't in any way at a disadvantage.
Side note:
I appreciate the idea of neighbourhoods, and of certain plots being dedicated to "cafes" and other such public services to further accentuate the experience. That being said, so far I have never ever seen anyone else strolling in any neighbourhood I visited, so I'm curious to know if anyone has had the experience of living in a neighbourhood that's actually lively, and where things are happening? XD