Quote Originally Posted by Absurdity View Post
Nobody was ever fishing for Arrow, it was simply a thing you could put on your BLM or freestyle SAM without completely screwing them over, if you had no redraw for something more useful.
I did because Arrow was nearly as powerful as Balance and it was better to throw both of them than waiting only for Balance (which reduce largely your chance to give AOE cards to party). AOE Spear was only useful on burst so opener mostly.
Solo Arrow was wonderful on BLM or even on some other jobs. My friend WAR and NIN loved this.
Solo Spear was wonderful on BRD. My friend really loved it.

Quote Originally Posted by Lastelli View Post
Then they were playing it wrong.
I can accept the lore argument, but card variety was only illusory and that became clear after graduating from "casual AST randomly mashing buttons" to "good AST that tries to play efficiently (albeit in probabilistic terms)".
And no job should have that amount of rdps locked behind a rng mechanic. It was just bad design, plain and simple.
No, the card variety wasn't illusory excepted the Spire which was not really used since Stormblood because of the TP facility.
But it was okay, because it became the must card for Royal Road AOE.
Every card has a used and it varied in function of the content and the party you got and the actual situation (any death and mistake would increase greatly your chance to use Bole and Ewer for example).