Quote Originally Posted by Liam_Harper View Post
We're not denying it's a great game overall. The devs do a good job and that's why I'm still a happily paying customer.

But they don't get everything right. Look at concepts like Verminion, which remains dead content to this day. Or the Diadem, which had to be reworked and still failed, followed by Eureka which again was met with heavy dislike and needed reworks. Or DRK which was in a poor state in Stormblood and only got reworked to bad WAR clone. WhM has spent several expansions unwanted at endgame and while it's viable now, still is the only class in the game which has clipping as part of gameplay.

Based on history, there's a good chance they might not have it fixed in 6.0. Also based on history, they don't rework entire roles once an expansion has launched. You also have to remember we've had no feedback from the devs on healers. None. Not even a "we hear you and we'll do our best in 6.0. Just more Piety on everything and SCH tweaks that display they're out of touch. Also keep in mind they literally do not have a heal designer right now and 6.0 is being worked on at this very moment.
So for all these reasons, as much as we love the devs, it's vital we keep giving our feedback and making ourselves heard so they realize this is something to prioritize.
I think some of what you said is subjective. Like Diadem rework. The gathering instance that is diadem now is actually pretty chill and fun. But we wen't through 2 iterations if count the original before we got what we have now. Although its very focused content which is either leveling your gathering classes or getting materials for Ishgard crafting. Drk also being terrible is hyperbole as the tanks have all been very close in performance and playstyle. Pretty sure world first for Ultimate content was with a DRK for Ultima and Bahamut. Also the way you talk about WHM as if it was never viable class is silly. All classes are and have always been viable in this game, but you are correct to say that some classes are more desirable then others.

A part of the problem is that message boards and chatroom tend to be echo chambers for people of specific kinds of opinions so it can be hard to gauge actual reality and perception when people are being extreme and irrational with their critique of gameplay elements. However they do seem to notice when certain issues reach a fever pitch if you will. Look at monk. The stagnation of it finally made it to their ears and they've stated there will be big changes in the future. I do think you make a salient point though that they haven't even made a statement as to possible changes for healers. I'm not saying feedback is wrong, but I don't think hysteria on message boards is an efficient way of conveying the message.