Quote Originally Posted by Rika007 View Post
This is actually a problem though. One of Bard's most important things is the strength of it's OGCD's and double weaving. Army's Muse actually makes double weaving impossible while it is active, which more often then not screws you over and the only real benefit is one extra GCD under the raging strikes window. There is a reason every BRD endgame BIS ignores Skill Speed like it is cancer. The mechanic leads to far more frustrations than it does anything else.
Other than the general point of Muse being bad design, the specifics here are incorrect. With good ping (yes, ping dependency, wonderful) you can just barely double weave in Muse, even with some SkS.

And Bard BIS does not avoid SkS - in fact, Muse forces us to take some. If you roll with a 2.5s GCD, Muse creates a traffic jam at the end of WM between your GCD and the song expiration, which is not resolvable in any particularly good way. By having a GCD of 2.48s or less, it's possible (if you avoid all clips, see: ping dependency) to create a brief window to get a last-moment PP off after the last GCD before moving into MB.

Stuff like this end-of-WM / Muse headache, and of course the Empyreal inside of Ballad problem, as well as some other issues, are all certainly more important than max-AP feelsbad while leveling. And even among while-leveling matters, I'd say a too-low early proc rate and Straight Shot's meager +20p over Heavy Shot are both bigger feelsbad issues.