




It was an issue then, still an issue now worldwide. Just because they are set up to work from home doesn't mean they can do everything there and at the same speed.
That's not the point. They can take all the time they like with the patches. They could schedule 5.41 for 2022 and I'd be fine with that, I got tons of stuff backlogged I'd like to get to before 6.0. But they need to let the players know what is going on so WE can plan accordingly. They're dealing with COVID, but so are we and a little communication on where things stand and when things are coming out is greatly appreciated. Take your time, make the patches great again and all that, but just let us know when they are coming far enough in advance so we can properly enjoy them.





But that is the point. They have to plan around what they have to work with and how long. Communication is not their strong suit though, I will give you that. I'd like to know these things as well. They usually do a week in advance, but I know that isn't going to allow some people to work it into their schedules accordingly. Usually we get an "early January" or "middle of February" as timelines for various patches (not literally those, but just examples) but we haven't even gotten that much out of them.That's not the point. They can take all the time they like with the patches. They could schedule 5.41 for 2022 and I'd be fine with that, I got tons of stuff backlogged I'd like to get to before 6.0. But they need to let the players know what is going on so WE can plan accordingly. They're dealing with COVID, but so are we and a little communication on where things stand and when things are coming out is greatly appreciated. Take your time, make the patches great again and all that, but just let us know when they are coming far enough in advance so we can properly enjoy them.



Was SE not one of the japanese company embracing a permanent work from home solution? If that is true shouldn't they be close to ironing out the system? Also from reports from people from japan it has not seen nearly the lockdown other countries have.
COVID is also on the rise again there, just like it is in those parts of the US that have populations ignoring the "do not gather" requests.
As for the permanent work from home solutions, that was only being offered to SE's executive employees. It's not very practical in production environments. While some work from home is possible, there's always going to be those tasks that need to be carried out at the workplace. Game companies tend to be very careful about the security of their systems and that's hard to achieve if you have to monitor hundreds of unsecured workplaces (homes) instead of just a couple secured locations.



COVID is also on the rise again there, just like it is in those parts of the US that have populations ignoring the "do not gather" requests.
As for the permanent work from home solutions, that was only being offered to SE's executive employees. It's not very practical in production environments. While some work from home is possible, there's always going to be those tasks that need to be carried out at the workplace. Game companies tend to be very careful about the security of their systems and that's hard to achieve if you have to monitor hundreds of unsecured workplaces (homes) instead of just a couple secured locations.
The article I read must have been more PR spin then.
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