Quote Originally Posted by SturmChurro View Post
I hope they realize they are losing players who don't want to spend centuries doing the MSQ to play with their friends (or just do more relevant content), or pay the 25 bucks or whatever ON TOP of what they may have paid for the game itself, and the expansion. Shortsighted, in my opinion. Definitely panders to a base though.
How shall I put this?

Perhaps the number of players who stay for the story greatly outweighs the number of players who might stop because the story is too long? Perhaps the company has metrics that you cannot see beyond a wild guess based on gut feelings? Perhaps the core audience for the game enjoys going through each MSQ?

And maybe, just maybe, it doesn't really take 'centuries' to go through the MSQ to max level on a single job and more players enjoy the journey as much as the destination.

You can say "I don't like it, and I'm quitting because it's too long". Anecdotally, you can say "I invited 10 friends to play the free trial, and they all lost interest around level 40".

I wouldn't recommend this game to a friend solely based on current content. Many of my friends prefer table-top RPGs when we want to play together.