Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 33 of 33
  1. #31
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,152
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Deceptus View Post
    Or the times you're running as a tank, getting smashed and the healer is standing around not doing a damn thing, then queues up a dps spell, when I have 30% hp and dropping. I have zero issues with that with normal playes who can OGCD me to 100% with an ability or two, but neither Alphinaud or Urianger have OGCD heal spells. Everything they do is casted. And they're constantly moving interrupting their own casts.
    It's been a while since I've run a trust dungeon as tank but I don't remember having HP issues. Are you pulling multiple packs of enemies? Perhaps the AI might not be set up to comprehend the idea of doing that, so your health drops a lot quicker than it calculates for.

    If they're programmed for something like " heal if tank HP < 40%, otherwise DPS" then that threshold would be planned according to how much damage you'd be taking from one pack of enemies.

    It's also possible that repositioning throws them off and they try to recast whatever they were previously doing instead of re-evaluating.
    (0)

  2. #32
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Iscah View Post
    It's been a while since I've run a trust dungeon as tank but I don't remember having HP issues. Are you pulling multiple packs of enemies? Perhaps the AI might not be set up to comprehend the idea of doing that, so your health drops a lot quicker than it calculates for.

    If they're programmed for something like " heal if tank HP < 40%, otherwise DPS" then that threshold would be planned according to how much damage you'd be taking from one pack of enemies.

    It's also possible that repositioning throws them off and they try to recast whatever they were previously doing instead of re-evaluating.
    I generally run as a PLD so I can always use Hallowed and Clemency to keep myself alive.

    Through multiple tank runs I've determined that on anything bigger than 2 packs Alphinaud just freezes.
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #33
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,155
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Deceptus View Post
    Or the times you're running as a tank, getting smashed and the healer is standing around not doing a damn thing, then queues up a dps spell, when I have 30% hp and dropping. I have zero issues with that with normal playes who can OGCD me to 100% with an ability or two, but neither Alphinaud or Urianger have OGCD heal spells. Everything they do is casted. And they're constantly moving interrupting their own casts.

    Alphi, I do twice your dps AS A TANK. Just keep me healed and we'll get through this.

    Hell, as a tank, I ALWAYS did more dps than the dps as well. That's just embarassing. That shows how weak they really are.

    Alphinaud has gotten me killed so man damn times.
    Or he just hunts for every aoe he can find and while you're both at <40% hp he has the genius idea to either cast a dps spell or heal one of the dps instead while standing in the 3rd aoe, he subsequently dies and so do you.
    As good as they may be at dodging mechanics in boss fights, if you pull more than a single trash pack their ai has an existential crisis and they become a spam bot that can't dodge anything.


    Which leads me back to why I prefer the Squadron, I know what I'm getting myself into. The game gives me two abilities to control them and a really nice "limit break" and it expects me to use those, because it knows that the squad's ai is as dumb as a brick.
    (2)
    Last edited by Absurdity; 12-28-2020 at 11:16 AM.

Page 4 of 4 FirstFirst ... 2 3 4