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  1. #11
    Player
    Aniona's Avatar
    Join Date
    Aug 2020
    Posts
    16
    Character
    Aniona Molkcat
    World
    Cerberus
    Main Class
    Scholar Lv 70
    Bot problem is n.1 I guess.
    Because they are crafting and selling items, then they selling those Gil for $.
    Ppl often buy items from MB...well...guess from who.

    Problem n.2 we need some items at NPC's which will cost some millions of gil, glam, mounts, minions and etc.
    It will help in-game economy by deleting tons of extra gil from game.
    (1)

  2. #12
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Aniona View Post
    Problem n.2 we need some items at NPC's which will cost some millions of gil, glam, mounts, minions and etc.
    It will help in-game economy by deleting tons of extra gil from game.
    I don't think anyone would say no to more uses for gil, but your suggestion wouldn't do much for the economy. The volume of gil only matters to the extent that inflation matters and inflation only matters to the extent that it prevents players from buying essentials, but in this game essentials all come from vendors with fixed prices. In addition, if you start making drastic changes to the gil supply, the short story is that well-established players with a lot of accumulated wealth will be the ones who benefit.
    (0)

  3. #13
    Player
    NamidaTekika's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Ophianne Qel'llann
    World
    Brynhildr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Nixxe View Post
    I don't think anyone would say no to more uses for gil, but your suggestion wouldn't do much for the economy. The volume of gil only matters to the extent that inflation matters and inflation only matters to the extent that it prevents players from buying essentials, but in this game essentials all come from vendors with fixed prices. In addition, if you start making drastic changes to the gil supply, the short story is that well-established players with a lot of accumulated wealth will be the ones who benefit.
    Thing is those established players stockpile the gil because there aren't really many gil sinks.

    There needs to be big ticket things on vendors to vaporize that gil from the economy. The RMT bots don't spend gil (since it just circulates to idiots who buy it) and the people hoarding gil have no reason to spend it. This just builds on inflation in the long run. Part of why they honestly should also have some kind of rent or maintenance payment for housing to slowly and steadily pull gil from the system. Doesn't need to be insane like 100k a month for a plot would pull millions of gil a month out of the system, but overall most players would make more than that who actively play (heck just roulettes daily in a week would make more than that, but it would slow inflation). It would also help people get housing and such (which would pull gil from the system) since house squatters having the pay rent would discourage squatting.

    Big ticket items would also siphon a lot out to make gil actually worth more too. Healthier economy because it would slow overall inflation. What are the people with gil getting though? Nothing that alters the actual gameplay experience and if you consider that as benefitting than honestly you need to remove large plots too for the same logic.

    Gil sinks and slowing inflation is good for the game health. Nuking bots also would help greatly too because it would allow for more gil liquidity instead of it going to bots and sitting in RMT coffers.
    (0)
    Last edited by NamidaTekika; 10-07-2020 at 10:46 AM.

  4. #14
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by NamidaTekika View Post
    Thing is those established players stockpile the gil because there aren't really many gil sinks.

    There needs to be big ticket things on vendors to vaporize that gil from the economy. The RMT bots don't spend gil (since it just circulates to idiots who buy it) and the people hoarding gil have no reason to spend it. This just builds on inflation in the long run. Part of why they honestly should also have some kind of rent or maintenance payment for housing to slowly and steadily pull gil from the system. Doesn't need to be insane like 100k a month for a plot would pull millions of gil a month out of the system, but overall most players would make more than that who actively play (heck just roulettes daily in a week would make more than that, but it would slow inflation). It would also help people get housing and such (which would pull gil from the system) since house squatters having the pay rent would discourage squatting.

    Big ticket items would also siphon a lot out to make gil actually worth more too. Healthier economy because it would slow overall inflation. What are the people with gil getting though? Nothing that alters the actual gameplay experience and if you consider that as benefitting than honestly you need to remove large plots too for the same logic.

    Gil sinks and slowing inflation is good for the game health. Nuking bots also would help greatly too because it would allow for more gil liquidity instead of it going to bots and sitting in RMT coffers.
    Pretty much everything you said is wrong. People "hoarding gil" do not cause inflation. They in fact functionally remove gil from circulation, which decreases inflation. Inflation is tied to new gil generation and increases in the amount of gil in circulation. Wealthy players primarily get their wealth from other players via the market board, and thus contribute little to increasing inflation.

    And that's not even taking into consideration that inflation is not a problem in this game, likely due in no small part to how stingy this game has always been with handing out gil. Aimlessly decreasing the gil supply does not automatically lead to a healthier economy.

    Your housing tax isn't even worth addressing.
    (0)

  5. #15
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Eloc View Post
    ^ This first!

    I would like to feel like i am providing a service to the community instead of crafting for the sake of craftings sake. Crafting for scrips or some event meant as content for crafters seems like it took away the purpose of having crafting all together. Remove all crafting and the game pretty much stays in tact. One of the changes they made was to how materia was earned in the game. When extracting materia stopped destroying the item it took away the need for crafters to constantly add supply. Right now as 1 person i feel i could single handedly flood the market of all items in a day.

    Its almost like they need to make it so raid gear can only be repaired with a material from destroying crafted gear.

    Make Crafting Relevant Again
    Lord Yoshida said 1.0 Nightmare and players have since parroted it (along with everything else he says) ad nauseum. No 1.X tendencies for you, everything about 1.X XIV is bad. Bad!!

    No but really on paper they had something neat with the importance of crafters back then but Yoshida follows the mindset that they must absolutely try to please everyone even if it means making it so nothing matters except if you raid. So this kind of change will never be considered.
    (0)

  6. #16
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ReynTime View Post
    Lord Yoshida said 1.0 Nightmare and players have since parroted it (along with everything else he says) ad nauseum. No 1.X tendencies for you, everything about 1.X XIV is bad. Bad!!

    No but really on paper they had something neat with the importance of crafters back then but Yoshida follows the mindset that they must absolutely try to please everyone even if it means making it so nothing matters except if you raid. So this kind of change will never be considered.
    well they have certainly pleased the hell out of botters and RMT sellers.

    maybe its time they try to please the actual people who PLAY the game and dont automate it for real money off their IP
    (1)

  7. #17
    Player
    Prrringles's Avatar
    Join Date
    Sep 2013
    Posts
    143
    Character
    Prrringles Purrrfect
    World
    Moogle
    Main Class
    Red Mage Lv 90
    Economy is dead like some others have said. There is no fix. FFXIV has been made super casual and that is the way they want to go. Crafting is there becasue it is a staple in any MMORPG but it's optional and by no means instrumental to their narrative. The days of FFXI or early FFXIV are over. Accept it and move along. SE has made it clear serveral times that crafting (and thus selling) is not a priority for them. MSQ and raiding is everything for them and all the rest is extra (read optional).

    EDIT: Here is an example why crafting and everything else related is dead.

    A friend of mine returned to the game recently and decided to lvl his crafters (all lvl 1). He had basically only a few 100k gil to start with. Guess what, Ishgard restauraion > 1 week later > all crafters at 80.
    I had to sell my soul to the devil to lvl all my crafters to max back in the day (talking all pre SB here. I play since 1.0). Yet my hard work and dedication was rewarded. Thats why only few people were super wealthy back then. NOW, guess what, no one is wealthy. All the players boasting they have multiple gil caps (like me) made that gil during HW and maybe early SB. My point is that SE went casual and killed off crafting and the economy in general. Throw in the bots now and the clown fiesta is complete. No one is getting rich now 'cept for the botting cartel(s).
    (2)
    Last edited by Prrringles; 12-23-2020 at 06:43 PM.

  8. #18
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kes13a View Post
    well they have certainly pleased the hell out of botters and RMT sellers.

    maybe its time they try to please the actual people who PLAY the game and dont automate it for real money off their IP
    Considering how many people are currently playing the game, it seems they are pleased enough overall. If they weren't, they would quit playing.

    Not everyone is going to get upset over bots when most players only see a minimal negative impact on their game experience. It's mainly those trying to get rich by selling on the marketboard who get upset because the bots are now direct competition. Few of them are so upset they're bothering to quit the game over it, or at least not enough to get SE to take a stronger stance.
    (1)

  9. #19
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    Considering how many people are currently playing the game, it seems they are pleased enough overall. If they weren't, they would quit playing.

    Not everyone is going to get upset over bots when most players only see a minimal negative impact on their game experience. It's mainly those trying to get rich by selling on the marketboard who get upset because the bots are now direct competition. Few of them are so upset they're bothering to quit the game over it, or at least not enough to get SE to take a stronger stance.
    so, your theory, is that all I am out for is to make as much gil as possible?

    its wrong, I am against people cheating. not that it matters much to you, and because I am not inclined to be rude towards you, I'll keep my theories about you to myself ^^
    (0)

  10. #20
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kes13a View Post
    so, your theory, is that all I am out for is to make as much gil as possible?

    its wrong, I am against people cheating. not that it matters much to you, and because I am not inclined to be rude towards you, I'll keep my theories about you to myself ^^
    Didn't say that at all. I'm not making any assumptions about your particular style of game play. You probably should stop taking general discussion points made in reply to your own comments personally.

    I was speaking of how players react to botting in online games. As long as those bots don't have a significant negative impact on the player, the bots aren't enough to get players to quit. Their simple existence is generally not enough to create that significant impact.

    The impact comes when bots block players from completing content (such as bot hordes swarming quest mobs so legitimate players can't kill them to meet quest objectives), gaining standing in ranked competitions (such as PvP) so legitimate players are hindered in earning rewards, etc. When it comes to market bots, players who play the game to accumulate wealth are seeing their rate of acquisition diminished by bot activity (though bots are not the only factor) and that's got them upset. Are they upset enough to quit? You'd need to ask them.

    Are bots negatively impacting my game experience to the point I want to quit? No. I'm still able to complete quests. I'm still able to hunt. I'm still able to craft. I'm still able to sell on the marketboard for profit. I'm able to do roulettes, mount farm, open world content, etc. As much as I hate cheaters and want to see them gone, they aren't actually hindering my game play at all so I'm not going to let simple knowledge of their existence ruin my experience. I'm not going to give them power over me so they get to dictate how much or how little enjoyment I get from the game.

    I would still much rather see SE take a stronger stance against those who cheat whether RMT buyers/sellers, non-RMT bot users, exploiters using loopholes in the game's coding to gain advantage over other players, etc. Crack down on the cheating and problems like the bots will mostly disappear because there will be few players left willing to risk repeated loss of accounts due to their cheating. Because there's little perceived enforcement (and seems to be little in truth), the cheaters are out in force.

    Oh well, that's the human race as much as we hate to admit it.

    Think what you want about me. You're probably dead wrong.
    (2)
    Last edited by Jojoya; 12-24-2020 at 01:22 PM.

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