Quote Originally Posted by Daniolaut View Post
Also, is it just me or the textures of Ul'dah even better too?
The graphics were scaled back for 2.0 because 1.0 was ambitiously made for (at the time) higher end computers and it led to problems...
Like, one of the examples the devs gave in that documentary was 1.0 flowerpots had more polygons than 2.0 NPC models do.