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  1. #21
    Player
    Vickii's Avatar
    Join Date
    Aug 2015
    Location
    Gridania! <3
    Posts
    599
    Character
    Elise Marie
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kuroka View Post
    Their mistake was to not rely more on uprgading skills... that way we could have like 2-3x as much skills, but using still the same ammount of buttons. While it also sucks how, with all the homogenization they still didnt manage to give jobs their base rotation, aoe rotation and stuff like gabclosers around the same levels...
    This, on both points.

    MCH is really sync friendly. Automaton queen turns into turret, Air Anchor turns into Hot Shot and my bars (PS4) stay exactly as they are at 80. Where as with WHM and PLD I have pre 50 hotbars and 80 hotbars, because they don’t upgrade anything, just replace it with new stuff.

    And yeah, a bit annoying to go in a dungeon and have no aoe while the dancer does.
    (1)

  2. #22
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,990
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Vahlnir View Post
    Yeah. I'm a long time WoW player (and FF XIV player) and I ended up bowing out of their latest expansion about 2 weeks in. It's...questionable to put it mildly, in more than a few ways. Heck, they even started sending out very lengthy surveys already. They usually don't do that unless it's ugly behind the scenes.
    They're probably rather desperate to make Shadowlands a success. BFA was such a huge disaster that their Activision overlords are breathing down their neck.
    (3)

  3. #23
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Absurdity View Post
    They're probably rather desperate to make Shadowlands a success. BFA was such a huge disaster that their Activision overlords are breathing down their neck.
    Well, if they were actually desperate then they might have tried harder while creating it. lol Anymore it isn't about players enjoying the game. It is all about the time played metric, whatever the cost. I'm done feeding that metric.
    (3)
    Last edited by Vahlnir; 12-21-2020 at 03:15 PM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  4. #24
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Vickii View Post
    This, on both points.

    MCH is really sync friendly. Automaton queen turns into turret, Air Anchor turns into Hot Shot and my bars (PS4) stay exactly as they are at 80. Where as with WHM and PLD I have pre 50 hotbars and 80 hotbars, because they don’t upgrade anything, just replace it with new stuff.

    And yeah, a bit annoying to go in a dungeon and have no aoe while the dancer does.
    This is more on the point MCH doesn’t develop what so ever rather than it being “synch friendly” and if every job had MCH design philosophy the game will be freaking boring that all your looking forward too are shallow upgrades
    (1)

  5. #25
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    I kinda don’t care about this topic unless theirs a fan base really crossing fingers for sastasha to be played more often. Look 50 stuff and under can be boring all we can hope is that they balance out the jobs abit more at 50 Under 50 is a realm I really don’t care about but some jobs having no Aoe options is abit bizzare and should get them earlier that’s about it. They are starter dungeons having your full 80 kit while new players are just standing around makes the dungeons trivial more worse if they are over leveled due a poor system giving you 6 levels and having job quests in areas that you never seen before
    (0)

  6. #26
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Kuroka View Post
    Their mistake was to not rely more on uprgading skills... that way we could have like 2-3x as much skills, but using still the same ammount of buttons. While it also sucks how, with all the homogenization they still didnt manage to give jobs their base rotation, aoe rotation and stuff like gabclosers around the same levels...

    By how the game is made, we got more sub lv 50 or lv 50 stuff then for the rest and rouletts will always drag you there more, as the range is just so large - plus we have ppl taking off gear just for a braindead tower run...
    I think the reasoning behind this was that they didn't want to overwhelm new players with too many buttons early on; they wanted the addition of new abilities to be gradual enough for people to slowly learn them while leveling.

    I do agree that the level synching is kind of a drag, but there aren't many good ways around it.
    (1)

  7. #27
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by SharkDrake View Post
    It is such a drag to level a new class or get a low level dungeon when alot of your skills are disabled and you only have a few skills to use. There should be more skills added into lv 10-60 range. I suggest moving some high level skills down to below 50, or allow your skills to be usable regardless of synced content you're doing. Please let Yoshi or whoever in charge of class balance in Japan know this.
    I don't find it boring at all. Perhaps some minor adjustments to when aoe skills are given is warranted but that's about it. No need for an 80 level job kit in Satasha.
    (3)

  8. #28
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Yeah, at this point I hate the combat under lv50 so much I pretend leveling roulette doesn't exist. I'll take PotD, fates or even GUILDLEVES over it.

    I don't remember their stance on this being expressed, but even if they claimed it was so players wouldn't be overwhelmed I seriously wouldn't buy that. The one common complaint I've seen from almost every relatively new player I invite or who join the FCs I'm in is about how they hate syncing down to the ARR MSQ duties. Most players don't struggle with so few buttons and the staff shouldn't implement solutions for non-existing problems.
    (1)
    Last edited by ReynTime; 12-22-2020 at 11:45 AM.

  9. #29
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    I enjoy leveling roulette. I get to chill and collect 20 of the latest currency to boot. Tis win win.
    (1)

  10. #30
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Reap00 View Post
    I enjoy leveling roulette. I get to chill and collect 20 of the latest currency to boot. Tis win win.
    I use it to...level things. Been running my dps classes that I haven't finished yet through that roulette and Alliance on a daily basis.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

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