Quote Originally Posted by tdb View Post
Sure, we could let only rich people have houses. Or only crafters. Or only savage raiders. Or only mentors. For some reason though discriminatory conditions don't tend to go down well.
4300 personal houses, 20000+ players per server. Only one in five people gets a house. To me it makes a lot more sense to give houses to people who either quested or crafted or played roulettes than it makes to give housing to anyone at all who wants one, but force those people to spend up to 24 hours each camp up to 20-30 times over. Even if you camp 'smart' and spend only 4 hours at each plot, if you win your 20th plot you've spent 80 hours. Go 10 hours on 30 plots, things get much uglier.

Spending 40m on a placard is showing that you understand the game and put time into it. Spending 80+ hours on a placard is just damaging to the player experience.