Agree with gilmorej wiped in trusts a few times, but the aha moment was great, and watching the water wipe bubble from up top, worthy smile.
Agree with gilmorej wiped in trusts a few times, but the aha moment was great, and watching the water wipe bubble from up top, worthy smile.
I wish they didn't try out their new fangled moves on MSQ. Tried on trust then went to real group and someone had done it already and called out attention to it after they kept dying hehe
.
If they didn't, how would you expect players to learn new mechanics? I mean this half-ironically. I had a group in the Warrior of Light trial who, even after I explained verbatim what to do in the Fire\Ice mechanic, (a mechanic that's been around, to my knowledge, since Exdeath), they wiped and insisted that "the mechanic is new, it's too hard!". Heck, to this day, people get to Nidhogg, a trial in 3.3, and run away from stack markers because they don't know what the glowy yellowy arrows are for. So at least it helps making the dungeons SOMEWHAT unique or memorable, given how standardized they all are (piddly, I know, but it's something :|), and it helps people get used to mechanics that newer trials and raids can expand on.
At least MSQ tends to be a safer environment that really just wastes a couple minutes getting back into it.
As for people who cleared before... eh, some people are slow to understand things :P Even monkeys fall from trees.
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