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  1. #11
    Player Fourbestintoner's Avatar
    Join Date
    Sep 2015
    Posts
    758
    Character
    Melodiane Valerian
    World
    Masamune
    Main Class
    Black Mage Lv 42
    Samurai will never be saved from the striking curse.
    (0)

  2. #12
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Edax View Post
    They shouldn't have limited Samurai gear to a raid, especially since Samurai is a job in this game. The Deltascape had nothing to with Samurai besides.
    I'll agree there. There wasn't enough oriental-inspired gear in stormblood in my opinion, and no the hakama from doman reconstruction was not enough.
    (2)

  3. #13
    Player
    EirolOcarrol's Avatar
    Join Date
    May 2019
    Posts
    130
    Character
    Chuchuru Churu
    World
    Mateus
    Main Class
    Fisher Lv 80
    I like this idea. I like using Eastern styled gear for all my classes. Sometimes I go for a silk road sort of look to show my Ul'dah pride, or something that could be seen as Eurasian. Because I have a hard time choosing between something that looks "Near Eastern", Central Asian, or East Asian. But I've become fixated on and addicted to Eastern style glamours. My favourite class has become Samurai, and starting off I was a very proud Thaumaturge/Black Mage. And like for all my classes when I'm not a Samurai, to look reminiscent of a Samurai, or at least something classically East Asian. Whether that be a Kannushi, merchant, farmer, Jiangshi, Shaolin, or something else.

    And the more options I have available, the better. While I like the tank and caster gear, I really like the DPS gear. And would like to be able to wear DPS Genji gear on my tanks. DPS Genji armor would look really nice on a Dark Knight with Odenta or Aka Oni Greatclub. Or other tanks with similar gearsets.

    I also wish it were possible to get more of said Eastern style gear without completing Stormblood. Such as the Omega raids that this gearset is part of. A lot of this gear is at the tail-end or endgame of Stormblood. For someone who wants to go through the entirety of Stormblood in an Eastern glamour, while there are options, such as Mogstation/Square Enix Store/Little Ladies Day/Seasonal Event attire, or PvP attire, or Centurio Seals/Yasha gear. A lot of the best looking equipment is still relegated to end of Stormblood quests.

    It would always be nice to have more options for glamour purposes.

    On that note, for the Mogstation/XIV Store items, it would be nice to see the trend of making things not gender locked reach some of the old paid items as well. Especially for those who want to look Eastern before completing Stormblood. I play girl characters. And would really like to wear Leal Samurai's Geta, and Leal Samurai's Kasa. But Gosetsu's attire is limited to male characters.
    (1)

  4. #14
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,407
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    It's a long debate... Some people are vocal to the fact that they want role identity preserved and glams still be locked... But to be fair, where's the cohesion to begin with, when there are a flood of exceptions throughout the game? Not even counting the branded "immersion break" things like bride dress, bunny outfit, etc.

    To me, the only identity that really matters right now is the Job specific gear, and that would be the only thing that I'd find valuable to keep a lock on... But to reach a new medium, instead of separating the glamour capability per armor label (aiming, scouting, etc)... why not from DoW/DoM labels? This would allow more leeway with set creativity without going completely to either sides of the spectrum (e.g. Tank dressing in wizard items)... For example, the Aiming items are - hardly - tailored with Dancers in mind, even after their implementation. But some scouting, or even striking items are just perfect for the job, and they all fall into the same DoW category.

    I digress, but in our current setting of getting replicas, the sets that I'd really want a replica right now is (after the raids are done with, ofc), the YoRHa items. And the reasoning is truthfully because none of them looks like combat armor. They all look like very fashionable street wear with almost zero difference between the sets flavors. At best, everything looks like something a caster would wear - and curiously enough, is the first time ever an Alliance Raid is giving items that are dyeable.
    (3)
    Last edited by Raikai; 12-16-2020 at 11:50 PM.

  5. #15
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Again, all they need to do is to just gut all glamour restrictions save for the job specific gear, and merge maiming, scouting, striking.

    If you look over the various tiers you will quickly notice that the roles (fending,maiming...) will randomly share their look with one other role, sometimes it's fending+maiming+striking, other times it fending+healing, fending+aiming, fending+casting... The combinations are completely random save for the fact that fending ends up being usually the most armoured version or just have a coat slapped on it and healing/casting being black and white.

    There are currently multiple aiming (Alliance and Late Allagan) sets that looks exactly the same as fending, save for their lack of a cloak. But because of these arbitrary glamour restrictions i am denied the option to glamour my preferred version while playing my favourite role.

    Not to mention repeated instances of NPCs completely ignoring the role restrictions such as Hilda using the DRG exclusive Hussars coat (Red collar gives it away) and the Ala Mhigan troops using healer/caster griffin hood.
    (4)
    Last edited by GrizzlyTank; 12-17-2020 at 03:32 AM.

  6. #16
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,407
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by GrizzlyTank View Post
    Again, all they need to do is to just gut all glamour restrictions save for the job specific gear, and merge maiming, scouting, striking.

    If you look over the various tiers you will quickly notice that the roles (fending,maiming...) will randomly share their look with one other role, sometimes it's fending+maiming+striking, other times it fending+healing, fending+aiming, fending+casting... The combinations are completely random save for the fact that fending ends up being usually the most armoured version or just have a coat slapped on it and healing/casting being black and white.

    There are currently multiple aiming (Alliance and Late Allagan) sets that looks exactly the same as fending, save for their lack of a cloak. But because of these arbitrary glamour restrictions i am denied the option to glamour my preferred version while playing my favourite role.

    Not to mention repeated instances of NPCs completely ignoring the role restrictions such as Hilda using the DRG exclusive Hussars coat (Red collar gives it away) and the Ala Mhigan troops using healer/caster griffin hood.
    I agree here, the combinations sometimes make no sense at all... In the previous Eden tier, Striking shared models with Healing?... lol! Just this fact adds up to the complete lack of cohesion within the armor silhouettes, thus making the restrictions kind of just for the sake of it.
    (0)

  7. #17
    Player
    MariaArvana's Avatar
    Join Date
    Nov 2018
    Posts
    347
    Character
    Maria Rubrum
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Edax View Post
    They shouldn't have limited Samurai gear to a raid, especially since Samurai is a job in this game. The Deltascape had nothing to with Samurai besides.
    The thing is, it's not Samurai gear at all. It looks like it sure, but both Deltascape & Sigmascape's armor sets are references to longstanding, re-occuring armor sets that appear through FF history that could be equipped by many, if not all jobs: the Genji & Diamond sets.
    https://finalfantasy.fandom.com/wiki/Genji_Armor
    https://finalfantasy.fandom.com/wiki/Diamond_Armor

    And it's pretty obvious why Delta & Sigma have them: because those tiers are huge references to past FF history in the bosses given Omega is literally copying bosses of old to pit us against, so it'd make sense for the armor sets to be inspired by or to be literally some of the most iconic armor sets in the franchise, given those tiers are all about the 'hey, remember all these old things in the FF franchise?" motif.
    (4)
    Last edited by MariaArvana; 12-17-2020 at 04:39 AM.

  8. #18
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MariaArvana View Post
    The thing is, it's not Samurai gear at all. It looks like it sure, but both Deltascape & Sigmascape's armor sets are references to longstanding, re-occuring armor sets that appear through FF history that could be equipped by many, if not all jobs: the Genji & Diamond sets.
    https://finalfantasy.fandom.com/wiki/Genji_Armor
    https://finalfantasy.fandom.com/wiki/Diamond_Armor

    And it's pretty obvious why Delta & Sigma have them: because those tiers are huge references to past FF history in the bosses given Omega is literally copying bosses of old to pit us against, so it'd make sense for the armor sets to be inspired by or to be literally some of the most iconic armor sets in the franchise, given those tiers are all about the 'hey, remember all these old things in the FF franchise?" motif.
    i mean it's disingenuous to say Genji armor itself isn't inspired by samurai armor, regardless of allusions to past FF titles. Even the etymology section of the genji armor wiki states as much.

    I'd agree with removing any restrictions from glamour, tbh, other than job-specific stuff (Some of the DoH/DoL stuff too would look great on combat classes, like the level 80 gatherer set). That'd require an entire overhaul of the glamour system, and I hope SE is trying to figure out something. The idea of having an NPC that can take a piece of gear and give you that same model, but role/job restrictions removed sounds good in theory in lieu of a glamour log ala WoW, but that'd be a lot of item data SE'd have to find space for while still having to add in new gear in future expansions... it's a mountain of a task and we see how the dev team focuses their workflow with this expansion...
    (3)

  9. #19
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by WhyAmIHere View Post
    but that'd be a lot of item data SE'd have to find space for while still having to add in new gear in future expansions... it's a mountain of a task and we see how the dev team focuses their workflow with this expansion...
    Actually, with a properly designed log it would most likely take even less space than the inventory expansion we got. With the log there is no longer a reason to keep the actual item id, but rather just use one bit to declare if the item is unlocked or not which is nothing compared to an inventory slot that needs to manage item id, glamour id, dye id, durability and quantity all of which require multiple bits. Then there is the fact that most armor sets comes in pairs of 5 and accessories in pairs of 4, so we can cut it down even further by making it a requirement to have the entire set before it is unlocked in the log. And want to go even more extreme, they could require all the items in an entire tier which would divide requirement even more.

    Looking at armors there are about 1800 pieces of gloves/legs/feet and 2000 for chest/helm, so it's safe to assume that the total of full armor sets is about 1800. One bit for each 5 piece set would be a total of 214 byte, that's about the 1/4 of byte needed for this text which isn't exactly much.
    (1)
    Last edited by GrizzlyTank; 12-17-2020 at 06:56 PM.

  10. #20
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    Actually, with a properly designed log it would most likely take even less space than the inventory expansion we got. With the log there is no longer a reason to keep the actual item id, but rather just use one bit to declare if the item is unlocked or not which is nothing compared to an inventory slot that needs to manage item id, glamour id, dye id, durability and quantity all of which require multiple bits. Then there is the fact that most armor sets comes in pairs of 5 and accessories in pairs of 4, so we can cut it down even further by making it a requirement to have the entire set before it is unlocked in the log. And want to go even more extreme, they could require all the items in an entire tier which would divide requirement even more.

    Looking at armors there are about 1800 pieces of gloves/legs/feet and 2000 for chest/helm, so it's safe to assume that the total of full armor sets is about 1800. One bit for each 5 piece set would be a total of 214 byte, that's about the 1/4 of byte needed for this text which isn't exactly much.
    I think part of what is holding SE back (probably a big part) is that they are afraid that people won't pay for extra retainers. They most certainly still would. Maybe a few less, but I think the drop would be negligible at best. They are worth keeping around just for ventures alone.
    (2)
    Last edited by Vahlnir; 12-18-2020 at 04:53 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

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