So why do you think option 4 is better than option 2? Why can't you have both old AND new friends.Every time I check the new posts on the forums I'm shocked once more by the sheer level of QQ
Personally, I think that this was the best way to handle a merge. That doesn't mean that I like the merge, but I know that it needs to be done.
I'm slightly saddened at the thought of not seeing certain groups of people in game anymore, but also excited to meet new players and be part of a more active server. My closer in-game friends/LS are going to negotiate a common sever so that we can stay together. Any people I know who are 'waiting for 2.0' will have the option to transfer servers at a later date even if they end up separated initially.
I don't know why there are 5 billion threads QQing about this. Take a moment and step back from your computer screen, things are going to be just fine.
People are "QQing" about this because it's a big deal for people with large communities and multiple linkshells.
In the event that SE goes with this method, you will get new LS's and new friends. The world will keep on turning. You might not like it, but I'm thrilled that we get all new communities.
How about, I get to keep my old friends and get to meet new friends from a new server?
And WHY go with it when other options are available? Option 2 provides us with the directions our communities need, and the freedom members like you want.
which most people just seem not to grasp... /facepalm.. the other options are BETTERRRRRRR!!!!!!!!!!!!!!!!
DERP A DERP!!!
As far as I can see the only difference between 2 and 4 is that rather than everyone picking whatever they want you're given a 'suggested server', so to speak, and if you don't want it you can choose any of the other worlds.
I think the vast majority of people in World B would just go ahead and let the automatic transfer happen, barely anyone would opt for a different world, and World A would go over its set capacity. This would result in even more stress for the people who can't go to World A with their LSs and such. Although it sounds great, it wouldn't be perfect and you'd most likely lose friends or LSs to the population cap., which would be more traumatic to both parties.
I wish the merger didn't have to happen in the first place, and it does suck for people with multiple linkshells, but it shouldn't take much effort to try and negotiate a common world between yourselves and go for it. In either option 2 or 4, communities are going to have to cut ties when players decide to follow one LS over another or etc., and it would be great if that didn't have to happen, but it does. You might have to leave one of your LSs or say goodbye to a few in-game friends, but you'll have the opportunity to make new friends on the new server.
Thats why they would need to calculate before hand roughly how many active members would transfer to each server.As far as I can see the only difference between 2 and 4 is that rather than everyone picking whatever they want you're given a 'suggested server', so to speak, and if you don't want it you can choose any of the other worlds.
I think the vast majority of people in World B would just go ahead and let the automatic transfer happen, barely anyone would opt for a different world, and World A would go over its set capacity. This would result in even more stress for the people who can't go to World A with their LSs and such. Although it sounds great, it wouldn't be perfect and you'd most likely lose friends or LSs to the population cap., which would be more traumatic to both parties.
ie - merge a heavily populated server with low populated one. (leave enough space for people to transfer) or (only allow people to transfer a week later)
Last edited by Jinko; 02-10-2012 at 10:19 AM.
But either way, you're going to end up with the people in the high pop. servers not having to worry about anything because their communities aren't moving around, and the people from the low pop. servers getting f*cked because they have to split up depending on the population cap.
I would much rather figure out a server to go to within my closest in-game friends and say my goodbyes to others who opt for different worlds, than have to split at random according to the world population capacity while being merged with a high pop. server.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.