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  1. #11
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    They don't really need to rebalance existing content that can be completed. Just change how they do design future content.
    On this point, I disagree, simply because people still do the older content, which I think is a positive for this game, that it incentivises old content so people who need/want to do it get queues for it.

    But say I'm capping my tomestomes for the week, there's still Trials Roulette, Levelling Roulette, 50/60/70 Roulette. Or if I am healing for a newbie on older content and help out people in general. And of course, there's new or returning players who still have to go through that content who are at a skill level where it still feels unengaging. From a tank perspective, not as engaging as it used to be but still reasonably engaging because it feels like I am not spamming. And for DPS it feels more engaging because you have a rotation and feel like you're not spamming.

    Hence my reference to WoW, because whenever I've tried to approach that game it just felt dull to play all the way right up until the content everybody's doing, which means going through an arduous slog of un-engaging content. One of the reasons for ARR rework was because ARR had that wall. And I feel as a role, healers have it too. Not the case for every new player, as I hear mixed feedback.

    Sure balancing the future content would be great for future content, but I feel like it'd only a be partial solution.

    Quote Originally Posted by Ultimatecalibur View Post
    There really should be more abilities like Spirit's Within that scale their damage based on how high their current HP is.
    It's an option for sure. I think there's lots of options that can add a bit of spice of life. Just anything that doesn't make it feel like you're just spamming.
    (1)
    Last edited by Saefinn; 12-10-2020 at 08:26 AM.