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  1. #21
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,212
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Deceptus View Post
    Hell, give 8% MP back on Fluid Aura because low level mana regen sucks. Found this out as well by doing some mentor roulette on my SCH and not having Atherflow until lvl 45 leads to some major MP issues.

    AST: Gets 8% MP back on Draw (30s CD)
    WHM: Gets 8% MP back on Fluid Aura (Also is a 30s CD)
    SCH: Give them Aetherflow at lvl 30 or sooner

    Considering how good WHM's MP economy is with Assize, Lucid Dreaming, and Thin Air, I rather they just make Fluid Aura be a weaker version of Assize and then upgrade into Assize.
    (1)

  2. #22
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by AnotherPerson View Post
    Considering how good WHM's MP economy is with Assize, Lucid Dreaming, and Thin Air, I rather they just make Fluid Aura be a weaker version of Assize and then upgrade into Assize.
    Possible, but they don't get those until much later. Low level mana regen sucks pretty bad if you're always casting like you should be.

    It really is insane how much easier it is on AST if you're drawing every 30s and getting back 16% mana per minute essentially for playing your job right.
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #23
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,212
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Deceptus View Post
    Possible, but they don't get those until much later. Low level mana regen sucks pretty bad if you're always casting like you should be.

    It really is insane how much easier it is on AST if you're drawing every 30s and getting back 16% mana per minute essentially for playing your job right.
    If you're struggling to manage mana at level 15 with only cure at your disposal (because that's when Conjurers get Fluid Aura), you may be running into bigger gameplay issues that isn't related to MP. Try checking to see if you're using lucid dreaming on cooldown and to see if the WHM gear / tank gear is good. Level 30-32 Brayfox is notorious for being more difficult for WHM in leveling gear because they don't have access to regen, but that's the only instance where they have to rely on freecure procs to help manage mana. After that, Regen is enough to alleviate any issues with WHM's MP from level 35-44 provided they use lucid dreaming on cooldown. Holy removes a lot of healing during pulls because it stops tanks from taking damage entirely for a couple of seconds from lv 45 onwards, and Medica II fixes the need to AoE heal spam at level 50 - 54 provided you let the Heal over Time do their job.
    (2)

  4. #24
    Player
    oblivion238's Avatar
    Join Date
    Jun 2020
    Posts
    31
    Character
    Enigma Nightshade
    World
    Exodus
    Main Class
    Scholar Lv 80
    Quote Originally Posted by AnotherPerson View Post
    If you're struggling to manage mana at level 15 with only cure at your disposal (because that's when Conjurers get Fluid Aura), you may be running into bigger gameplay issues that isn't related to MP. Try checking to see if you're using lucid dreaming on cooldown and to see if the WHM gear / tank gear is good. Level 30-32 Brayfox is notorious for being more difficult for WHM in leveling gear because they don't have access to regen, but that's the only instance where they have to rely on freecure procs to help manage mana. After that, Regen is enough to alleviate any issues with WHM's MP from level 35-44 provided they use lucid dreaming on cooldown. Holy removes a lot of healing during pulls because it stops tanks from taking damage entirely for a couple of seconds from lv 45 onwards, and Medica II fixes the need to AoE heal spam at level 50 - 54 provided you let the Heal over Time do their job.
    Aurum vale can occasionally be spicy.
    (0)

  5. #25
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Y'shtola literally has water spells in her pre-5.0 and 5.0 toolkit. And she is a Black Mage in Shadowbringers. Why can't WHM have that? For the love of God, please turn Fluid Aura into a DPS skill!
    (1)

  6. #26
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by currentlemon View Post
    Y'shtola literally has water spells in her pre-5.0 and 5.0 toolkit. And she is a Black Mage in Shadowbringers. Why can't WHM have that? For the love of God, please turn Fluid Aura into a DPS skill!
    not just her, but throughout the game EVERY OTHER CONJURER gets access to them. Whm has never had them.

    Latest example, is the bozjan front garlean healers, casting Tactical Tornado and Tactical Water plus Stone 3.

    We should get Tornado, Quake and Flood by now. Give us our elements back, and give us water magic at last!
    (3)

  7. #27
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Recon1o6 View Post
    not just her, but throughout the game EVERY OTHER CONJURER gets access to them. Whm has never had them.

    Latest example, is the bozjan front garlean healers, casting Tactical Tornado and Tactical Water plus Stone 3.

    We should get Tornado, Quake and Flood by now. Give us our elements back, and give us water magic at last!
    Dear God, it's even worse than I thought. WHM seriously needs to have elemental spells return to them in 6.0. It made sense for them to have pure light spells because of the situation in Norvrandt, but now that our character is back in the Source, elemental spells need to return.
    (1)

  8. #28
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    We need to go back to our roots (pun intended), I liked the WHM aesthetic of being a mix of cleric and druid, now it's just a generic 'holy priest' healer.
    (1)

  9. #29
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by currentlemon View Post
    please turn Fluid Aura into a DPS skill!
    I think the last thing the combat needs is yet another boring DPS skill. Pretty much every class has one or two, you press the button when they're ready and... that's it. That is not good design. /shrug
    (0)

  10. #30
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Payadopa View Post
    I think the last thing the combat needs is yet another boring DPS skill. Pretty much every class has one or two, you press the button when they're ready and... that's it. That is not good design. /shrug
    every class except healers

    healers have nothing except 1 dot, 1 aoe and 1 standard attack spell. Sch has ruin 2, but its a spell that replaces broil for movement or ogcd rather than works with it.

    so yes, healers need more dps buttons, because thats what we spend 3/4 of our time doing.
    (6)

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