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  1. #61
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Delaying savage by one week on its own is harmless, people would just adjust schedules for the new release date and go from there.

    The only issues that would crop up is if they delay anything else with it, particularly the new capped tombstones, there is precedence for them doing this as when they delay the 1st savage tier they delay the tombstones as well.

    Tombstones being delayed affect many more players than savage being delayed does, everyone who just caps tombstones never stepping foot into savage would just be forced to wait 1 extra week to get everything they want, which would be unfair to them.

    If savage alone is the only thing delayed by 1 week, I see no harm in doing it, in fact I think it would be much more beneficial to do this for a lot of people, however if anything else is delayed with it, I think it wouldn't be as worth it to do.
    (3)

  2. #62
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,843
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Delaying crafted by the same time literally defeats the purpose of requesting the savage delay.
    Really? I thought a large purpose of delaying savage would have been so that people within the raiding scene could enjoy all spaces of content, be it unreal, the main scenario, or even the normal mode story of raids without needing to rush the content just so they can go onto hardcore progression. Sure, you can play it afterward in the inn room, but that isn't even remotely the same. It spreads the content so they don't feel obligated to rush it.

    Guess we're going to have to disagree here. Especially since you're then by not delaying crafted you're essentially killing a large portion of the content for a LOT of crafters, which is the day 1 rush and all the preparation which leads up to it. At this point, the whole idea of preparation becomes null since not many people really have any real need for the gear until the following week, and with that, you're looking at quite heavily crashing the markets before the gear even becomes useful. Sure, it's a perk, but a perk that comes at the expense of killing content for others.
    (0)
    Last edited by Kaurhz; 12-02-2020 at 05:06 AM. Reason: clarity

  3. #63
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,500
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Yea going need that prep if what yoshi said is true about e11s being a prog haulter hehe
    (0)
    Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!

  4. #64
    Player
    Waterscape's Avatar
    Join Date
    Mar 2016
    Posts
    171
    Character
    Sunleth Waterscape
    World
    Moogle
    Main Class
    Black Mage Lv 100
    1 week is too much , 3 days okay. MSQ , new extreme and crafting done.
    (0)

  5. #65
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by Waterscape View Post
    1 week is too much , 3 days okay. MSQ , new extreme and crafting done.
    The reason why it’s one week is not because it requires a week, it’s because that’s the logical timeframe between patches on a Tuesday.

    Also, the reason why (as many many people have said) we want a delay is so we can do a few things. Enjoy the story at our own pace, craft raid gear without feeling rushed, enjoy side story, do the new trial.
    (6)

  6. #66
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    770
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Waterscape View Post
    1 week is too much , 3 days okay. MSQ , new extreme and crafting done.
    anything less than a week is not a possibility, game is patched on Tuesdays (and it causes a partial week to be the first week, which unfairly disadvantages some)
    (1)

  7. #67
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Crushnight View Post
    So is there a source on them saying 5.4 savage is delayed 1 week? Or is it in consideration for 6.X raid tiers and beyond?
    It's a consideration for 6.2 and beyond. It's too late for 5.4 and 6.0 will continue to have Savage on delay as usual regardless of what they decide for 6.2 onward.

    Quote Originally Posted by RyuDragnier View Post
    There is no effecting the balance of the fight.
    I hope you're right, but I'll believe it when I see them not delay tomestone.

    Quote Originally Posted by Wyakin View Post
    It allows people to get crafted and tomb gear
    That's what I'm hoping will happen if they delay, and I won't have a problem with it. But if delaying Savage means delaying new tomestone gears, then no delay for me.
    (0)

  8. #68
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    Why not? If you’re not raiding then you A: don’t need the gear in the first place because SE has a habit of making all content item level synced to a stupid level and B: you don’t need it because you’re not even raiding savage. If you are raiding savage then all it does is allow you time to organise crafted gear
    (7)

  9. #69
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,686
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kaurhz View Post
    Guess we're going to have to disagree here. Especially since you're then by not delaying crafted you're essentially killing a large portion of the content for a LOT of crafters, which is the day 1 rush and all the preparation which leads up to it. At this point, the whole idea of preparation becomes null since not many people really have any real need for the gear until the following week, and with that, you're looking at quite heavily crashing the markets before the gear even becomes useful. Sure, it's a perk, but a perk that comes at the expense of killing content for others.
    As a long time omni-crafter, this is simply inaccurate. People buy gear because they want upgrades. I've made more off casual players selling the highest ilvl gear than raiders. How do I know? Because raiders typically aren't buying it week 5, 6,7, 10 and 11 yet casual players will. For the same reason people bother capping tomes each week. Plenty like upgrades even if it's technically unnecessary, and even more beneficial they wait.

    From the preparation side of the argument. I have both crafted for an entire static (my own), spoken with several others and am in discords with high level crafters. Most, especially in the hardcore environment, are begging for a delay. It isn't lost content, it's a stress relief because now we don't have to trip ourselves trying to gather a plethora of different materials, new rotations, potential remelding and etc. Seriously, you have the likes of Ashe10 asking for a delay despite being one of the most prolific crafters in the game with billions of gil. On the more cynical side, Shadowbringers already put a huge dent in crafting content due to how easy most of it is. A week delay for raid preparation won't have even a fraction of as much an impact in terms of profit as this expansion's changes did.

    When you couple all the above with a week's delay allowing those crafters to actually tackle all the other content, including story. We're typically the ones asking for the delay alongside raiders.
    (8)
    Last edited by ForteNightshade; 12-02-2020 at 06:12 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  10. #70
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Honestly, if you are not a savage raider (or a raid team's dedicated crafter) you shouldn't really care if they delay savage & the new tomestone. You're not missing out on content. Raid groups get more time to enjoy story and start up a healthy potion and food stockpile for prog. Non raid crafters get a bit more time to get their goods on the market board for profit.

    If you're not raiding, the tomestone gear has pretty much no tangible benefit for you. Especially, since it would be a maximum of one unupgraded accessory if you're getting a piece week one. And again, if you're not raiding, what effect does savage being delayed have on you?
    (3)

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