Which in a way, contributes to this "low level is boring" theme
Without proper structure, instances are farrr to easy to beat somtimes even rendering some mechs pointless due to their focus on Max level. and since all of them are a cake walk, remotely challenging fights are seen as alien thanks to nothing giving them even a once of challenge mid game. Goes for roles aswell but thats a whole other discussion progression through and through is a hot mess due to not only wayward job structures or lack of skills in some cases but the content itself