Quote Originally Posted by ForteNightshade View Post
In the past, I may have agreed. However, the devs have routinely shown they don't give a flying hoot about balance at lower levels. Look no further than Dancer, which is hilariously OP at >50. Red Mage is comparably far stronger than Summoner and Black Mage until the 60ish mark. Meanwhile, Samurai is so comically weak at 70, it's actually out-dps'd by all three Range even in Ultimate. Once you factor in how significantly they've nerfed older content, it's more than apparent they don't pay the slightest bit of attention to balance below max level.
Which in a way, contributes to this "low level is boring" theme

Without proper structure, instances are farrr to easy to beat somtimes even rendering some mechs pointless due to their focus on Max level. and since all of them are a cake walk, remotely challenging fights are seen as alien thanks to nothing giving them even a once of challenge mid game. Goes for roles aswell but thats a whole other discussion progression through and through is a hot mess due to not only wayward job structures or lack of skills in some cases but the content itself