As a week 1/world prog raider, I hate having to skip over all of the raid story in order to get into savage asap.
But if you delay it for a week (like they already do on the first tier) you don't have to choose!
You're definitely not alone in this OP - it'd just be so much nicer to not have to worry, particularly for those of us who are kinda poor and behind on crafters. The most common response I see is "well what about the week 1 raiders?" but they could still do it Week 1... yknow, the first week it drops. It being delayed a week doesn't exactly change the existence of week/day 1 raiding, and I've seen this sentiment from many of them anyway.
Why do we have to choose though when literally every other piece of content gets delayed for precisely the reason of not wanting to rush players? Ishgard Restoration was pushed to 5.31 simply so crafters competing in the twelve day rush could tackle the story in 5.3. They even do this for the first tier of Savage. And before anyone claims that's due to the expansion. Did it take you an entire month to finish Shadowbringers' MSQ because that's how long the delay between it and Savage were.
As someone who has done both preparation, week 1 prog (and will be doing so again on two characters) and enjoys the story. It's a nightmare trying to get everything done. Last tier, we had people in the group have someone else logging into their accounts just to blitz the story because their work schedule meant they basically only started playing a half-hour before raid.
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"The silence is your answer."
I'd like the 1 week wait time for Savage, it'd really help the groups gear up with the new crafted gear, do the other content, and basically help them get into the zone for the raid. I don't like having to watch raiders forced to skip cutscenes (namely, my best friend irl) just so they can get stuff done in time to raid the day of release.
It doesn't have to be a week, but it should be at least 1 day.
And if half of the static wanted to take some time and savor the story (rather than zipping through it, or waiting until after the static is done progression and potentially being spoiled in the meantime), but the other half was willing to wait to do all non-raid content? That seems like the sort of thing that breaks statics. I don't raid hardcore—I'm a fairly casual savage raider, and this was my first tier—but I have enough friends who do that I've seen how high the pressure is to put everything else aside and do nothing but raid prep and then raiding.
But honestly, even beyond 'I want to do the raids', the issue is more the entire raiding ecosystem.
If you want to seriously prog starting day 1, that means you need the newest crafted combat gear and raid consumables right out of the gate. Which means the crafter(s) for your static need to be out there gathering materials the moment the patch drops, and then trying to craft gear sets for an entire static, as well as sufficient consumables to get started. If the crafter is also a member of the static, not just a crafter friend who supplies them, they then also have to rush through the raid storyline to unlock savage, so the group can immediately begin serious progression.
Sure, you don't need a month delay like right after an expansion; it's not like someone needs to get through the expansion and level all their crafters by ten levels and replace their crafter gear with a set sufficient to craft raid gear and get the scrip to buy the mastercraft books to learn the recipes and learn how their jobs have changed for this expansion and whatever else I'm forgetting...
But delaying the raid tier by a week would not just alleviate the pressure on hardcore raiders to zip through the story, but the pressure on the crafters who supply those hardcore raiders. And it's not like it would break raiding; everyone would be delayed by a week, so no one would get to start a world-first run before others.
Last edited by Packetdancer; 12-01-2020 at 06:17 AM.
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Adding onto this for something I just remembered, MNK is getting changed up this patch. That would also give MNK mains a full week to get a new opener and rotations figured out before savage prog officially starts, allowing them to actually go in full power rather than stumble through trying to figure out how to best do MNK now.But delaying the raid tier by a week would not just alleviate the pressure on hardcore raiders to zip through the story, but the pressure on the crafters who supply those hardcore raiders. And it's not like it would break raiding; everyone would be delayed by a week, so no one would get to start a world-first run before others.
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