Quote Originally Posted by Kaurhz View Post
Are we back in 2017? Nice... Trolls are running low!

I will indulge though.. Bad idea, simply because people that are more talented and adept at the game would have a much lower pool of players to be matched with, by-product you'll just have longer queue times. Ergo, people as bad will likely end up getting their routines out of the way sooner than those that are adept. You'll start off with 1 metric then find something else to complain about. DPS, iLv, use of skills (e.g. Peleton)
This is false. Besides FFXIV, I play pso2 on the JP servers and they have an expert matchmaking for their emergency quests (their version of raids). It doesn’t affect how long it takes to get matched with a group. Additionally, expert matchmaking makes raids go by almost two to three times faster than non-expert matching. Believe it or not, ffxiv could actually use something like this. The tales thread alone is proof of that.

Now how to implement an expert match making queue along with requirements to be an expert is the hard part. It can’t be like mentors because obviously there are mentors who aren’t that skilled. There needs to be a really difficult test of one’s knowledge of the game and all three roles in addition on how to handle complex mechs and so on to get the requirement. PSO2 has two pretty difficult (for casuals anyway) quests that are required to get the title needed for expert matchmaking. According to SEGA’s own stats, only around 15-20% of the player base has the title, which is what their target was so it works quite well there. The only negative is if your friends aren’t skilled enough or you aren’t, then you won’t be able to play the game together if one of you don’t want to queue for non expert, not until you actually git gud. But actually affecting queue times? No that won’t happen.