Quote Originally Posted by Absurdity View Post
The only issue I have with that is that unless tanks and healers get something to offset this difference then the gap between tank/healer dps contribution and actual DPS contribution is only going to get bigger...and the gameplay for the former certainly doesn't justify this gap. If they kept tank and healer gameplay as boring as it currently is while also reducing their damage contribution even more it would probably just make me quit tanking because at that point I'm basically just a target dummy.
The same goes for healers, you already spend 60+% of a fight spamming the same button over and over, if that now also amounts to even less dps than it already does you might as well not bother and just become a 0 dps curebot that watches Netflix during raids.
I'm surprised you still tank then. Tank DPS is far and away a shadow of its former self, in relation to DPS's output. They've found some way to nerf tank ATP every single expansion, and personally, I already feel like I'm swinging a butter knife or a pool noodle when I'm on tank, compared to pretty much any DPS.

As far as healers go, they already basically don't meld too much direct hit, still opting for majority crit, last I looked. Wouldn't make much difference for them, and their output is actually higher than it's ever been, in relation to DPS, DPS. Despite the button pruning.