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  1. #71
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Eriane_Elis View Post
    I'd also like to vote in that roll timers should be reduced significantly as well except for areas where cutscenes are very long but adjusted accordingly. OR once you roll you can leave and if it happens you get it, you'll receive it unless your inventory is full.
    Ideally, this would be great, roll timers extending past you leaving the instance, so no one ever needs to stick around.
    But seems like a huge technical hurdle to overcome.
    (1)

  2. 09-25-2020 07:53 AM

  3. #72
    Player
    DoH's Avatar
    Join Date
    Sep 2020
    Posts
    158
    Character
    Pray Return
    World
    Faerie
    Main Class
    Conjurer Lv 70
    I agree that the loot timer is an issue, but I do not think that making all of the timers shorter is the solution.

    I think that they should actually postpone the timers for items that drop partway through the dungeon (e.g., if there are 3 bosses, the 1st and 2nd bosses' drops should not immediately have a timer tied to them; the same would go for treasure chests that are opened along the way). The timer for all of this loot should not start ticking until the entire dungeon / raid / trial is completed. Upon completion of everything, the timer should finally start ticking, and this is the timer that should be reduced (e.g., to 60 seconds). I think a big issue with the current timers is that if you're trying to keep up with everyone (especially if you're tanking / healing), you often don't have time to see what has dropped if you're searching for a particular piece of glamour. This would prevent the clowns who leave duties as soon as they've got what they came for by forcing them stick around until the end of the instance or else they don't get anything. It would also allow players to more carefully determine what they want at the end of the instance while forcing people to roll on loot within a much more reasonable amount of time.
    (0)

  4. #73
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Still feel like this is an issue to be discussed further since I've been having it happen in roulettes ad nauseum
    (3)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

  5. #74
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    This didn't seem like much of an issue to me before but for some reason the last few Nier raids I've run have all had timer squatters after the last boss. One even actually literally went until the timer expired. It would be nice if there was a display akin to the ready check window to see who looted and who didn't.
    (3)

  6. #75
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,479
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Let them wait.
    Only one can roll 99, and if you let others roll first, well...
    (0)

    http://king.canadane.com

  7. #76
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,420
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Canadane View Post
    Let them wait.
    Only one can roll 99, and if you let others roll first, well...
    Multiple people can roll 99. If two people tie, they get a hidden reroll. I've lost loot on a 99 roll before.
    (0)

  8. #77
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,479
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Multiple people can roll 99. If two people tie, they get a hidden reroll. I've lost loot on a 99 roll before.
    On the same item? I've never once seen the same number rolled on the same item.
    (0)

    http://king.canadane.com

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