I actually wish the all of the traits and weaponskill/spells/abilities that the devs got rid of in both Stormblood and Shadowbringers came back because the traits actually felt like they served a purpose, which was balancing, as ironic and funny as that sounds... and the tutorial should end at level 50 where we just get nothing but a ton of traits which only serve to balance various points of end game content that expansions of any MMORPG forgets even existed... only to be suddenly remember that it exists still, despite people reminding them that said content has always existed...