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  1. #41
    Player
    BelegErkhten's Avatar
    Join Date
    Aug 2020
    Location
    Not Finland
    Posts
    114
    Character
    Beleg Erkhten
    World
    Diabolos
    Main Class
    Warrior Lv 100
    The only way to get the economy in game to stop being such a trash fire would be if Squeenix found a way to ban all the botters, and its very abundantly clear that they don't have any reliable way of doing so.
    (1)

  2. #42
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    At the end of the day, profits are low because players wanted accessible crafted items. Not because of undercutting or server transfers or nefarious players plotting to bring ruin to your profits. The reason is simply because crafting is ridiculously easy, anyone can do it (including bots), thus almost everything you make is near worthless and in massive supply or easily made. Simple as that.
    (2)

  3. #43
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,991
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Liam_Harper View Post
    At the end of the day, profits are low because players wanted accessible crafted items. Not because of undercutting or server transfers or nefarious players plotting to bring ruin to your profits. The reason is simply because crafting is ridiculously easy, anyone can do it (including bots), thus almost everything you make is near worthless and in massive supply or easily made. Simple as that.

    I like the quote I've read of a frustrated crafter. I'm paraphrasing here since I can't remember the exact words but it was something along the lines of

    You people looked at the money we were making and thought "I want that" but you didn't want to put any of the effort in. Now you got your wish, they made it easy, they made it just like you wanted. What you forgot to think about is that it was profitable because it was scarce. I don't care anymore, I made more gil than I could ever spend... but you will not. Because if everyone can do it then it is worthless.

    This could've been inevitable, even with the old system, we'll never know. But the rework to crafting accelerated what might have taken another year or two to a few months.
    (0)
    Last edited by Absurdity; 11-15-2020 at 03:41 PM.

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