I do not.
I am glad that they did lower the entry bar for those, it shouldn't be this rough to get yourself crafters done.
If what you spoke was the truth, why would anyone bother putting up their items on the marketboard that come from crafting or gathering? As the assumption is that there is a supply and demand factor behind the item being listed. Yet if all these crafters and gatherers can just make it themselves then surely demand is at an all time low for any given mat or crafted item.
And this goes back to the complaint in the OP. He was complaining that profit was too low. He blamed server hopping and he blamed undercutting. Neither are problems when demand is roughly equal to or greater then supply. When items sell quickly, undercutting doesnt have time to become a problem. When only a few of something are available, server hopping doesnt matter because people will find the same results. For a great many items though, supply is infinite and demand is low. Like Jojoya, im an omni crafter(have been since early heavensward back when the ixali tribe was the only option outside of leves and just making stuff for leveling your crafting classes). If something would take me 5-10 mins to gather the mats and make, i might be willing to spend a couple thousand to buy one(i mean, ill probly spend that much on teleports so i might as well) but not really any more then that. Someone could list the item for whatever price they wanted, but if its over my line i will just spend a little time and make one with my name on it. Or more then one if i want to mess with the markets.If what you spoke was the truth, why would anyone bother putting up their items on the marketboard that come from crafting or gathering? As the assumption is that there is a supply and demand factor behind the item being listed. Yet if all these crafters and gatherers can just make it themselves then surely demand is at an all time low for any given mat or crafted item.
At the end of the day, profits are low because players wanted accessible crafted items. Not because of undercutting or server transfers or nefarious players plotting to bring ruin to your profits. The reason is simply because crafting is ridiculously easy, anyone can do it (including bots), thus almost everything you make is near worthless and in massive supply or easily made. Simple as that.
At the end of the day, profits are low because players wanted accessible crafted items. Not because of undercutting or server transfers or nefarious players plotting to bring ruin to your profits. The reason is simply because crafting is ridiculously easy, anyone can do it (including bots), thus almost everything you make is near worthless and in massive supply or easily made. Simple as that.
I like the quote I've read of a frustrated crafter. I'm paraphrasing here since I can't remember the exact words but it was something along the lines of
You people looked at the money we were making and thought "I want that" but you didn't want to put any of the effort in. Now you got your wish, they made it easy, they made it just like you wanted. What you forgot to think about is that it was profitable because it was scarce. I don't care anymore, I made more gil than I could ever spend... but you will not. Because if everyone can do it then it is worthless.
This could've been inevitable, even with the old system, we'll never know. But the rework to crafting accelerated what might have taken another year or two to a few months.
Last edited by Absurdity; 11-15-2020 at 03:41 PM.
The point is the demand pn the MB has dropped significantly from what it was in the past because so many players now are able to craft and gather on their own while supply is increasing on the MB because so many players are now able to craft and gather on their own.If what you spoke was the truth, why would anyone bother putting up their items on the marketboard that come from crafting or gathering? As the assumption is that there is a supply and demand factor behind the item being listed. Yet if all these crafters and gatherers can just make it themselves then surely demand is at an all time low for any given mat or crafted item.
Are there still players who didn't level those things willing to buy? Sure, but that number is much smaller than it used to be.
Are there still players who did level those things but are still wiling to buy? Sure, but only if the price makes it worth buying it off the MB instead of doing it themselves.
Where do you shop in real life where prices aren't displayed up front, where you're forced to make an offer to get the item and only after the fact find out if they're going to charge you less? If you don't do it in real life, why on earth would you do it in a game?
Would you continue to go to your favorite fast food restaurant to buy things you could easily make at home if every time you walk in you had to give them $50 and you don't know if they'll be giving you back $10 or $25 or $40 until after you get your food, and each time you go in that amount ends up being something different?
You're pretty dumb if you would.
I am an omnicrafter and I don't bother crafting every piece of gear when I'm leveling a new job. It's quicker to just buy it 8 pieces of gear rather then gathering the giant mess of mats needed for them.
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