Quote Originally Posted by Seraphor View Post
Afflatus Misery is designed to allow you to 'catch up' with DPS for the GCD heals you use.
It's working as intended.
In theory, yes. The end result though is RNG creates a multi case scenario. A good comparison is to use NINs dream within a dream. I know, "say what!?" The reason I pick this skill despite being and ogcd ability with its own mechanic is because it is a threefold attack. By 'threefold' that means there are three consecutive hits at 200 pot each for a total of 600, instead of an animation showing three hits that actually only hits once for 600 pot. What happens here is that each hit can crit, direct hit, or both. Same thing when it comes WHM 'replaced' GCDs when using Misery.

In order for Misery to truly return those three GCDs, it would also have to be a threefold attack, which I am all for. Seeing three magical blasts akin to flowery fireworks would just be sick. We would lose those 100k single Misery casts, but when you see potentially three 50k+ in a sequence, it will be very satisfying indeed.

What they would have to do at this point is make the lily mechanic less passive. I am ok with the afflatus skills being tied to the lilies, but WHM needs to do something to earn those lilies rather than just wait for them to generate.