Quote Originally Posted by Grimr View Post
you lose almost a 1k per death.
To be fair, the mettle gain per CE or Skirmishes do increase when done at higher ranks. Yes on first sight, the numbers may seem daunting, ie, 703k mettle for lvl 15, but i felt it has been around the same number of skirmishes required to progress from one level to the next.

How does the Castrum stands out for me, is the fact that we have multiple permutations of Lost Actions that we can experiment and have fun with in this instance. The ability to play around (similar to Blu) and having 6 healers + 2 DPS take on Lyon in a group of pugs can be quite entertaining.

(or setting personal challenges to reach 200k damage output for a afflatus misery, etc)

From an accessibility standpoint, almost everyone has access to CLL and it is not made difficult to access as compared to BA in the past. (compared to Eureka anemos, having a dungeon at end of the first area is a great step up)

As of today, even at non-peak hours (ie, from 3-6am), our data centre still see full 72/72 instance with 48/48 CLL attendance.

I know im gonna get quite a bit of backlash over this post. But sometimes i guess we have to try to stop focusing at all the negative aspects of the game, and maybe attempt to find ways to enjoy what is presented to us.