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  1. #1
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,047
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Spartan_Aoues View Post
    Imagine a tank specific stat that tanks actively avoid, I think that is not good game design.

    On that note I would like to see more transparency into what each stat actually gives you, like actual formulas, or "stat intervals" if I understand that term right. I want them to trust us as players, and let us theory craft to our hearts content.
    Oh I'm certainly not disagreeing with that, Tenacity isn't a well designed stat. Even if it sometimes finds usage in early savage/ultimate prog the simple fact that you don't need more mitigation to survive a fight means that it is completely inferior to all of the more "offensive" substats.


    As for more transparency, I wouldn't get my hopes up. The game doesn't even tell you what your actual critical strike chance or % damage increase from Determination is. For whatever reason players have to use 3rd party sites to know that 3713 crit gives you a 25.2% chance to land a crit, a critical damage modifier of 160.2% and that 3094 Determination give you a 10.8% damage increase.

    I'm honestly not sure why SE is utterly against giving players important information on their character's power, maybe some misguided notion that being more informed would lead to toxicity?
    (3)
    Last edited by Absurdity; 11-03-2020 at 06:27 AM.

  2. #2
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Absurdity View Post
    I'm honestly not sure why SE is utterly against giving players important information on their character's power, maybe some misguided notion that being more informed would lead to toxicity?
    I believe you have just answered your question. However, the toxicity is still there. I still have to meld Direct Hit as it's what the end game expects you to have melded, and if you don't? Then the community of the end game that are looking at your stats and telling you what to meld anyway. SE want's to believe that this doesn't happen if they don't give the exact details of your characters stats, and I also don't understand BiS argument anyway. I mean if the numbers are superfluous then why the huge emphasis? I have stacked CRIT on my monk and yes I crit often, but everyone want's DH or Determination when I try to get in savage with my monk. It makes no sense. Maybe monk is a bad example when comparing melds since monk is so RNG heavy.

    Anyways! I'm in the camp meld what you want since this game doesn't really have build diversity anyway. Each job get's the job done mentality works to a point until each job just no longer feels unique.
    (1)

  3. #3
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,047
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    I honestly wonder what kind of groups you try to join that mandate specific melds.

    The only reason monk's BiS has so many Det/DH melds is because the pieces are already capped on crit and if you are putting crit materia into pieces that are capped on it then yes, that would be a problem because those melds would be completely pointless.


    Of course there will always be an "optimal" set of melds, people do the numbers and figure out which gives you the highest dps increase, whether or not you make use of that information is up to the individual.
    (5)
    Last edited by Absurdity; 11-04-2020 at 04:11 AM.

  4. #4
    Player
    Spartan_Aoues's Avatar
    Join Date
    Nov 2019
    Posts
    50
    Character
    Spartan Aueos
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Sqwall View Post
    I also don't understand BiS argument anyway.
    Whats the bis argument?

    Quote Originally Posted by Sqwall View Post
    I have stacked CRIT on my monk and yes I crit often, but everyone want's DH or Determination when I try to get in savage with my monk. It makes no sense. Maybe monk is a bad example when comparing melds since monk is so RNG heavy.
    Can you talk alittle more about this eqperience? Did the group ask you for ur build before the run? Was it a static? give us a story.

    Quote Originally Posted by Sqwall View Post
    Anyways! I'm in the camp meld what you want since this game doesn't really have build diversity anyway. Each job get's the job done mentality works to a point until each job just no longer feels unique.
    This TBH
    (0)

  5. #5
    Player
    Spartan_Aoues's Avatar
    Join Date
    Nov 2019
    Posts
    50
    Character
    Spartan Aueos
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Absurdity View Post
    Oh I'm certainly not disagreeing with that, Tenacity isn't a well designed stat. Even if it sometimes finds usage in early savage/ultimate prog the simple fact that you don't need more mitigation to survive a fight means that it is completely inferior to all of the more "offensive" substats.


    As for more transparency, I wouldn't get my hopes up. The game doesn't even tell you what your actual critical strike chance or % damage increase from Determination is. For whatever reason players have to use 3rd party sites to know that 3713 crit gives you a 25.2% chance to land a crit, a critical damage modifier of 160.2% and that 3094 Determination give you a 10.8% damage increase.

    I'm honestly not sure why SE is utterly against giving players important information on their character's power, maybe some misguided notion that being more informed would lead to toxicity?

    The reason i'm in these forums is not only to get my frustrations off my chest. But to make clear, reasonable and persuasive arguments for game design and philosophy that i think will improve the game in the long run. That hinges on the belief that square actually reads the forums, and i'm not just shouting into the void. If i wanted that i'd play wow. Square has gone through alot of iteration good and bad, that stems from their understanding of their player base, so I have faith that they can be persuaded. Trust me, as soon as i feel that square doesn't listen or is disconnected from the player base i will be the first one to leave.

    If we can show square that we want more transparency, options and unique classes, i think they will work for us and get it done.
    (1)