I rather not have a mimic-type of class of any kind (Blue Mage is fine since it bring in monster abilities rather than a copy of other jobs moves). Since we're talking about onion knight I might as well give in my points as well. If you literally allow it to copy every single moves and traits from every job in FFXIV it'll be far more stronger than a Blue Mage(Granted it still can't one shot bosses with Level 5 death or the flat damages since they resist it) and it'll outclass every single job. At that point the idea of using Limited Job for onion knight is allowed (even though I am very much against the idea), but it is still way too broken even for a limited job.
You can't just keep using Limited Job just to justify adding it in, this is an MMO if they allow Onion Knight as a Limited Job with your ideas whose to say they won't abuse it for FATEs or any other content outside its own exclusive content. This is an MMO first and foremost, doing a single player game play in an MMO only works if its an solo instance duty like MSQ, Deep Dungeon, Eureka (Still has FATEs but is called NMs and people can easily solo with the right gear setup like a Eureka Gear set with Eureka Bonus and in later eureka with the right eureka actions), Bozja (Critical Engagements but again there is a group of people in there as well still soloable with the right Lost actions), and its own Masked Carnival. However it is still an MMO remember Blue Mage at Level 50 wasn't meant for group participation until 5.15 where it got Blue Mage Log and Achievements related to participating content as a group. Also let's not forget that Bahamut, Alexander, Trials, The final bosses of every dungeon is immune to flat damage and instant kill damage what makes you think they will allow Onion Knight in especially if they can copy every trait and every abilities. Not just that but you forgot a crucial thing, Job Gauges. Most of the jobs now have job gauges and moves locked behind it if we allow Onion Knight to say take Foul from a Black Mage it'll be spammable without any cost if we ignore job gauges. Allowing onion knight to change it's own job gauges every time? I highly doubt they have the coding to allow them to do such a thing with over 17 different job gauges for just 1 job.
Overall I think its better we leave Onion Knight out of FFXIV, it is fine if it was in a single player game since you earned the right to be god like and no one is there it suffer from your actions. While in an MMO it can be broken with the way you described it and wanted implemented. A 'I Win' button/job is the last thing we need in an MMO, no MMOs have this sort of 'I Win' button. I mean there is achievements saying you have gotten all jobs to its max current cap. Even in other MMOs when you max a class/job/spec you don't get to instantly kill a boss just so you can reap the rewards (If it was ESO or SWTOR that would be a different story because they have considered Solo instances and no you still cannot one shot a boss). Also we shouldn't rely on Limited Jobs making new jobs look at some of the post we are literally using it as a crutch to say we should have it in FFXIV because Limited Job allows it. No it doesn't, I already explained it before and it contradicts to Yoshida's/Dev Team's initial statement/reasoning for having limited jobs. Stop posting job ideas with Limited Jobs in it and just post it as a normal job work with what we have got the ways to balance a job in the game is limitless even with a job gauge system. Freedom of Creativity is only locked behind your ability to imagining it and not by some arbitrary system. If a few people can come up with a Job Gauge for Blue Mage to make it fit in as a Normal Job, why hasn't Limited Job shown that creativity. It is because it doesn't show creativity and does the very opposite of it.

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