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  1. #1
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    PotD/HoH:

    Alt leveling
    Story
    Solo challenge
    Group content
    Duty item system
    Glamour, minions, mounts, music and titles
    Lootboxes with too many fireworks
    End game weapons (i235, i255, i365)

    Bozja:

    Alt leveling
    Story
    Solo challenge
    Group content
    Duty item system
    Glamour, minions, mounts, music and titles
    Lootboxes with too many fireworks
    Lore collection
    An option for relic progression
    End game gear (i495)


    They are pretty similar in terms of what you can do and what you get in my opinion.
    (4)
    Last edited by Reinha; 10-28-2020 at 07:36 PM.

  2. #2
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,200
    Character
    Pepe Laugh
    World
    Louisoix
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Reinha View Post
    PotD/HoH:

    Alt leveling
    Story
    Solo challenge
    Group content
    Duty item system
    Glamour, minions, mounts, music and titles
    Lootboxes with too many fireworks
    End game weapons (i235, i255, i365)

    Bozja:

    Alt leveling
    Story
    Solo challenge
    Group content
    Duty item system
    Glamour, minions, mounts, music and titles
    Lootboxes with too many fireworks
    Lore collection
    An option for relic progression
    End game gear (i495)


    They are pretty similar in terms of what you can do and what you get in my opinion.
    If Bozja would be like Baldesion Arsenal, I could agree, but the fear of death is not existing in Bozja. You can just ressurect players or even wipe at a boss an start new, skirmishes and critical engagements will be completed even without your help, penalty of death is not really punishing. What made PotD amazing was that your surroundings changed in difficulty and you had tools to deal with that difficulty, you had to play smart to not die or wipe it. In Bozja it doesn't really matter if you use the special skills or stances, you will still clear as a big group. Therefore it is casual and grind content atm in the form of fates. I like more challenging content and content that isn't fates, I would have prefered another deep dungeon. I know there is a savage mode in the future of it maybe, but I feel like they should have released it same time with bozja, but they stretch it so people stay subbed :/
    (0)

  3. #3
    Player
    Rae88's Avatar
    Join Date
    Jan 2020
    Posts
    264
    Character
    Laeanna Duskwalker
    World
    Famfrit
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Commander_Justitia View Post
    If Bozja would be like Baldesion Arsenal, I could agree, but the fear of death is not existing in Bozja. You can just ressurect players or even wipe at a boss an start new, skirmishes and critical engagements will be completed even without your help, penalty of death is not really punishing. What made PotD amazing was that your surroundings changed in difficulty and you had tools to deal with that difficulty, you had to play smart to not die or wipe it. In Bozja it doesn't really matter if you use the special skills or stances, you will still clear as a big group. Therefore it is casual and grind content atm in the form of fates. I like more challenging content and content that isn't fates, I would have prefered another deep dungeon. I know there is a savage mode in the future of it maybe, but I feel like they should have released it same time with bozja, but they stretch it so people stay subbed :/
    There's a savage mode of the next instance, Delubrum. Normal and savage mode of Delubrum will be coming in patch 5.45, along with Bozja's second area.

    Deep dungeons will return next expansion Yoshi P said I think they were focused on revamping the new player experience this expansion
    (1)