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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Playing off the ST vs AOE categories in the OP, they could even have chains.

    The Knife > Blood Drain > Final sting combo is a good one. Thematic and logically goes together.

    or AoE

    Bomb Toss > Fire Agnon > Flamethrower (or Self Destruct)

    And then they could change on some sort of elemental attunement.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player
    JiSH's Avatar
    Join Date
    Jun 2019
    Posts
    48
    Character
    Camouix Nidhogandr
    World
    Kujata
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Deceptus View Post
    Playing off the ST vs AOE categories in the OP, they could even have chains.

    The Knife > Blood Drain > Final sting combo is a good one. Thematic and logically goes together.

    or AoE

    Bomb Toss > Fire Agnon > Flamethrower (or Self Destruct)

    And then they could change on some sort of elemental attunement.
    in my mind if they ever rework Blue Mage to be a normal job i want them to have combo based MELEE spells, and it can work out like this, and this way they won't have to go out of their way to make new spells. though they probably have to rework the potencies and what not, as it stands BLU's Bread and Butter spells are Sonic Boom (210 potency) and for melee Sharpened Knife (220 potency), i think they have to be more distinct and has tradeoffs.
    (0)

  3. #3
    Player
    Volsungr's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Halua Volsungavesta
    World
    Tonberry
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Deceptus View Post
    Playing off the ST vs AOE categories in the OP, they could even have chains.

    The Knife > Blood Drain > Final sting combo is a good one. Thematic and logically goes together.

    or AoE

    Bomb Toss > Fire Agnon > Flamethrower (or Self Destruct)

    And then they could change on some sort of elemental attunement.
    Since i can't reply on all the FF11 matters as i didnt have much experience on it, i'll just try to highlight the thing i find interesting :P

    i don't remember where i said my piece about combo system for caster but i agree because we don't have a caster that have combo-mechanic as its core yet. as for the melee combo.. the concern is will blue mage in that case take over a melee slot? but if that's the case do we still need a melee for the extra 1% dps boost in party bonus? or will it count as caster?.
    (0)
    The war, it wageth on.
    The storm, it rageth on.