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  1. #31
    Player
    Shadotterdan's Avatar
    Join Date
    Nov 2014
    Posts
    223
    Character
    Shalala Shala
    World
    Hyperion
    Main Class
    Paladin Lv 90
    I kinda agree with this? It is certainly a lot of work for gear that is outclassed by stuff you can get a lot easier. I would prefer it though if instead of just a straight up better ilvl, they had some sort of added benefit that would give you reason to consider them. I don't know what would be balanced though to not make them too overpowered but unique effects would help them feel more special.
    (0)

  2. #32
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,055
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Shadotterdan View Post
    I kinda agree with this? It is certainly a lot of work for gear that is outclassed by stuff you can get a lot easier. I would prefer it though if instead of just a straight up better ilvl, they had some sort of added benefit that would give you reason to consider them. I don't know what would be balanced though to not make them too overpowered but unique effects would help them feel more special.

    I think this idea was floated around before a long time ago I think? I would so love this because it would give me reason to switch out weapons in Roulettes like say Crystal Tower, and I just bring my lvl 50 Relic Spear that has a special effect on it.

    It might actually give new life to that type of older content if they were implement special effects to the relics that you can use for a small boost in roulettes.

    Like maybe the lvl 50 Relic spear gives a 10% boost in movement speed.


    I don't think the devs. will ever do that though.
    (0)

  3. #33
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    I too agree that it's questionable that the relic, which often shows up just a month or two before the next big ilvl increase, does not equal the Raid weapons in power. It's x.15/x.35 when the weapon upgrades often come out, who cares if it's equal in power to the raid weapon, it's literally going to be outclassed (just like the raid weapon) in 2-3 months. So this mindset that they can't be equal in power needs to go out the window, the relic weapons should be the "last minute super strong" weapon for those who do not do Savage.
    (0)

  4. #34
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,055
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Vyrerus View Post
    They keep relics in check because they want to release and design a lot more weapons. The original relics started out at i80, and already then, they made the Ifrit, Garuda, and TItan weapons pretty much obsolete and pointless. They were easy enough to get, even at the time, that you could get one for every job, and skip out on primal grinding. Then it was a 3 week stint to upgrade them to i90. Which, iirc, put them at 5 ilvls behind the Twintania Allagan weapons. This made many of them the BIS weapon due to substats or close enough, that it made the playerbase have even less of a desire to beat Twintania.

    If they make relics as strong as Savage, then there's no reason to do Savage, other than to unlock Ultimate, and if you're not doing Savage regularly enough to get some weapons, then you're not going to pick up on Ultimate as fast as you need to in order to clear it in 4~5 months.

    More than that though, people wanted them to continue the relic questline. They wanted them to make them better than all raid and primal weapons, even if they had to upgrade them every few levels going into Heavensward. They didn't, and stated the reason being that they didn't want new weapons to feel pointless and they didn't want a repeat of what happened eventually in FFXI. This amounted to, "If you don't have your relic/mythic/empyrean/aeonic, then you can't join my PUG." They want every player to be able to take different routes and still do well. Relic is just another path, and it's damn good for how easy it is, especially now.

    I had a reworked idea in mind, but your reading post made me realize it would have led to the same problem.

    Basically I was playing around with the idea of combining the Primal/Savage/Relic/Ultimate Weapon together (for each expansion) to form the best weapon with very rare special effects you can use for Roulettes and locked ilvl content of that expansion as a incentive to do all four, but then it could cause the same problem as you said specifically with Party Finders (maybe not so much with Duty Finders).

    Maybe the best weapon will unlock a special boss that scales with each special weapon you have (lvl 50 boss, lvl 60, boss, etc) and the mechanics get harder and harder with each expansion.

    You beat the boss and you get bragging rights and a special mount and nothing more; you would have proven your mastery of the expansion.

    its final iteration say lvl 100 boss (if lvl 100 will be the final cap once this game finally ends) will give you the option to combine all of the best weapons you collected to form your final weapon that is the most powerful weapon of your job.

    Afterwards there will nothing left to prove; you're that darn good of a player.





    But then again like you said it could just lead to the same problems from FFXI.
    (0)
    Last edited by Kaliesto; 10-28-2020 at 10:09 AM.

  5. #35
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,771
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Not sure I can agree with you about Skysteel tools, they are pretty good if I do say so myself, over absolute high melding you lose 30 control, and over just slightly above average melding you lose 17 control (Not really that impactful) and considering there are more steps to come, I would say perhaps not judge their status when it is incomplete, comparatively the Aesthete's gearset is complete, and is the final set we will see that needs crafting. Especially good for the gear progression, and besides it could potentially have a glow at the end, which gives it the glamour edge, especially with the lack of options we see for tools in the first place.

    My feedback on these tools however is that a set bonus of (1) should have been included to give something like a +5% increase to efficiency on all actions, or something of the sort. Perhaps even make them mandatory for Expert.

    For combat, at least the overall effort now justifies their strength on release comparative to that of raid weapons. I'm not sure they want to go down that rabbit hole again though of having gear equal to, or potentially superior to freshly released raid gear.
    (0)
    Last edited by Kaurhz; 10-28-2020 at 10:17 AM.

  6. #36
    Player Seddrinth's Avatar
    Join Date
    Jan 2018
    Posts
    293
    Character
    Absdihfskv Dijsijsdsl
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Shadotterdan View Post
    I kinda agree with this? It is certainly a lot of work for gear that is outclassed by stuff you can get a lot easier. I would prefer it though if instead of just a straight up better ilvl, they had some sort of added benefit that would give you reason to consider them. I don't know what would be balanced though to not make them too overpowered but unique effects would help them feel more special.
    There's nothing easier to obtain/upgrade right now than these relic weapons. They hand you the 485 weapon for poetics and then give you the 500 version by doing fates. Compare to weapons from savage raid and ex primals, these relic weapons are basically welfare. I think it's already pretty outrageous that players are given such high ilevel weapons without any skill level attached to the process.
    (0)

  7. #37
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Seddrinth View Post
    There's nothing easier to obtain/upgrade right now than these relic weapons. They hand you the 485 weapon for poetics and then give you the 500 version by doing fates. Compare to weapons from savage raid and ex primals, these relic weapons are basically welfare. I think it's already pretty outrageous that players are given such high ilevel weapons without any skill level attached to the process.
    Hi, you must be new here. This is how the relic weapons have always worked since ARR, you get a powerful weapon without having a skill level attached to it. It's just more tedious grind put into it than anything.
    (2)

  8. #38
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Usually relic weapons in this game are the BiS on the final step of them. In any case, relic just means... relic... Like, google definition of it. They're usually very pretty too and unique to the weapon design rather than being based off something like primals.

    Imo, I like how they're not stronger than savage weapons but they're still decent for players who don't do savage and very quick to get this time compared to the past. Not only are they quick to get (I mean literally 1 hour per weapon), but you don't have to wait weeks for books or RNG in savage to drop your weapon....This just... exists? Not only that but there's a variety to how to obtain it to fall in line with what you enjoy to do.
    (0)

  9. #39
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I wonder if they could get any mileage out of the idea the first relic while challenging to obtain isn't that crazy, but is at minimum equally powerful to the best weapon available. Meanwhile the second and further relic weapons would require some step that makes them a bit like "I really want the pretty graphics, because it would have been just as easy to do whatever savage+ content is out right now instead".

    Perhaps a smooth step of that like the first relic gets boosted stats, and the second one has the same steps but is just like now where it's a bit worse; however, you can feed it any gear stronger than it of the same patch cycle and it'll then become equally strong. Which might be a nice thing too because you could say get an axe but feed it to your relic bow (with perhaps some stones or whatever), so it's not terribly strict and allows a bit of freedom in getting items if you got unlucky in the hard content.

    Now relic is a quite rewarding fairly casual friendly item for your first (with some sort of warning dialog box lol), and then the following will be also #1 (tied) but require a bit of compensation and commensurate power.
    (0)
    Last edited by Shougun; 10-28-2020 at 12:48 PM.

  10. #40
    Player
    Latarma's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    166
    Character
    Latarma Asura
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by RyuDragnier View Post
    I too agree that it's questionable that the relic, which often shows up just a month or two before the next big ilvl increase, does not equal the Raid weapons in power. It's x.15/x.35 when the weapon upgrades often come out, who cares if it's equal in power to the raid weapon, it's literally going to be outclassed (just like the raid weapon) in 2-3 months. So this mindset that they can't be equal in power needs to go out the window, the relic weapons should be the "last minute super strong" weapon for those who do not do Savage.
    way back in 2.0 the relics did out class the Coil weapons found in T5. as coilw as harder then the "relic" to get they give the next T9 weapon a higher ilvl and relic has been behind ever since as the "easer weapon" shouldn't be better or equal to raid weapon.
    (0)

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