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  1. #11
    Player
    Espritduo's Avatar
    Join Date
    Oct 2013
    Posts
    975
    Character
    Esprit Libre
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Enkidoh View Post
    Problem is, many quests are changed or even outright removed from the game as time goes by and so this would cause issues for such achievements, as then where do you then draw the line at what would qualify towards the achievement? Only main scenario quests? (We already have main story quest achievements so this is redundant). Sidequests? Those are the ones most likely to be altered or removed. Just reward an achievement for amount of quests done in a certain area? Technically we already have that, but not by area.

    Also expansions tend to add even more sidequests to existing areas which could potentially add even more complexity to implementing such achievements.

    FFXIV 1.0 did have something like this, but those achievements are no longer obtainable due to how quests are handled being changed in ARR and many of the areas offered no longer plain existing in ARR, like Camp Emerald Moss.

    It would be a nice thing to have, but sadly, I do not see SE adding such a system due to the above reasons.
    No sidequest has ever been removed or altered, though, except for limited time things like seasonal events and such, or the extremely specific instance of the flying chocobo quest being removed (which was a whole other can of bad juju in and of itself). As long as SE is mindful of no longer making the quest required in the once in a blue moon situations where a quest is removed, there is no issue here.

    Also the achievement for doing quests is laughably simple and stops at 100 quests, and is usually one of of the very first things new players finish, even before doing their first dungeon.

    As for expansions adding quests to existing areas, these are few and far between and really it doesn't matter. The achievement would simply be for doing the quests at the time, and any additional ones would simply not count or be bonus, much like other achievements of these types like crafting logs or gathering/fishing.

    And a helluva lot more things from 1.0 were lost besides zone-specific achievements, so that's kind of a bad example too.

    Not really any reason not to do this, and I always wonder why the stopped the achievement chain for doing quests at such a small number, when doing quests is the core mechanic of the entire game's progression system. Everything thing you do, literally everything you do is done in a "pick up quest to proceed" framework.
    (1)
    Last edited by Espritduo; 10-23-2020 at 05:40 AM.

  2. #12
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    I would love more achievements for quests completed, they could have it pull from leves as well to pad it out and give us some neat little cosmetics or titles for keeping those quest markers cleared out. Maybe stuff similar to the rewards from mentor roulettes (monocles, coats, hats).
    (0)

  3. #13
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,326
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Espritduo View Post
    No sidequest has ever been removed or altered, though, except for limited time things like seasonal events and such, or the extremely specific instance of the flying chocobo quest being removed (which was a whole other can of bad juju in and of itself). As long as SE is mindful of no longer making the quest required in the once in a blue moon situations where a quest is removed, there is no issue here.
    Actually they removed a whole heap of quests connected to the ARR main scenario recently as part of the streamlining of the main storyline (these were the filler quests that just inolved speaking to a npc and getting a certain item that had little to no actual story connection and were just to drag the story out for EXP purposes). It's amazing just how much more leaner the ARR main scenario now is looking through the 'Completed' ARR main scenario quests section of the Journal.

    Then there was the removal of some of the quests to unlock the Crystal Tower (the original ones involved having to run around doing certain FATEs to get items needed, which naturally annoyed a lot of players), and replacement with a couple of new quests that simplified the requirements. It's much more streamlined now which was to help players undertaking it given the importance of the Crystal Tower to ShB's storyline.

    Either way, SE most definetely has removed quests from the game since ARR's release, but most players wouldn't even be aware of it.
    (0)

  4. #14
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Enkidoh View Post
    Actually they removed a whole heap of quests connected to the ARR main scenario recently as part of the streamlining of the main storyline (these were the filler quests that just inolved speaking to a npc and getting a certain item that had little to no actual story connection and were just to drag the story out for EXP purposes). It's amazing just how much more leaner the ARR main scenario now is looking through the 'Completed' ARR main scenario quests section of the Journal.

    Then there was the removal of some of the quests to unlock the Crystal Tower (the original ones involved having to run around doing certain FATEs to get items needed, which naturally annoyed a lot of players), and replacement with a couple of new quests that simplified the requirements. It's much more streamlined now which was to help players undertaking it given the importance of the Crystal Tower to ShB's storyline.

    Either way, SE most definetely has removed quests from the game since ARR's release, but most players wouldn't even be aware of it.
    Just clarification: Removed main story quests (ARR storyline) are not side quests, though you are right about other chunks that reworked formerly side quests into the main story (Crystal tower streamline)..although those are also just part of MSQ streamlining. With very few exceptions have quests been entirely removed outright.
    (1)
    Last edited by kaynide; 10-23-2020 at 10:04 PM.

  5. #15
    Player
    Arielen's Avatar
    Join Date
    Jul 2014
    Location
    The Holy See of Ishgard
    Posts
    164
    Character
    Andrean Lackland
    World
    Mateus
    Main Class
    Astrologian Lv 81
    Quote Originally Posted by SilverObi View Post
    I would love more achievements for quests completed, they could have it pull from leves as well to pad it out and give us some neat little cosmetics or titles for keeping those quest markers cleared out. Maybe stuff similar to the rewards from mentor roulettes (monocles, coats, hats).
    Another neat idea. The only leve titles atm are lord creator/lord protector.
    (0)
    World might burn. Heaven might fall. Candy abides.

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