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  1. #1
    Player
    Packetdancer's Avatar
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    Oct 2019
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    Gridania
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    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    So, my understanding is that the character models may have a specific limited number of attachment points—places where things can be linked to them. One is the scalp, which is where hats go. I suspect that for miqo’te, the ears probably normally take up that spot; this is likely why hats on miqo’te cover the ears rather than letting them “poke through”; there’s nothing there to poke through, as the hat probably replaces the ears. By covering them up with fabric, you conceal that the ears themselves are no longer there.

    I would bet the Viera ears are the same way... but you can’t conceal them in the hat model itself like with miqo’te. Having them covered by fabric would be weird, having them just vanish would be weird... and since the ears are customizable, you cannot just make a hat model with generic Viera ears poking out; people would be upset that their ears changed to be different ears when putting on a hat.

    So if that guess is right, then to let Viera wear most hats takes more than just making a model for them. Even for newer outfits. To let them wear hats and have ears at the same time, the whole character model rigging system might need to be revamped. And that would probably not be a small project, most likely.
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    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  2. #2
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Packetdancer View Post
    So, my understanding is that the character models may have a specific limited number of attachment points—places where things can be linked to them. One is the scalp, which is where hats go. I suspect that for miqo’te, the ears probably normally take up that spot; this is likely why hats on miqo’te cover the ears rather than letting them “poke through”; there’s nothing there to poke through, as the hat probably replaces the ears. By covering them up with fabric, you conceal that the ears themselves are no longer there.

    I would bet the Viera ears are the same way... but you can’t conceal them in the hat model itself like with miqo’te. Having them covered by fabric would be weird, having them just vanish would be weird... and since the ears are customizable, you cannot just make a hat model with generic Viera ears poking out; people would be upset that their ears changed to be different ears when putting on a hat.

    So if that guess is right, then to let Viera wear most hats takes more than just making a model for them. Even for newer outfits. To let them wear hats and have ears at the same time, the whole character model rigging system might need to be revamped. And that would probably not be a small project, most likely.
    I don't think that's quite right. Hooded cloaks and headgear can still be worn but the ears clip straight through. It looks rather odd but try on the vermillion doublet from eureka for example. I think the nier hood works too but I cant remember for sure.
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    * I fully give permission for any of my written ideas to be used by SE without recognition.

  3. #3
    Player
    Packetdancer's Avatar
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    Oct 2019
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    Gridania
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    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by MartaDemireux View Post
    I don't think that's quite right. Hooded cloaks and headgear can still be worn but the ears clip straight through. It looks rather odd but try on the vermillion doublet from eureka for example. I think the nier hood works too but I cant remember for sure.
    I suspect the hooded things are specifically attached at different points than the scalp; I believe it’s connected at a neck point or something similar, like where a necklace model usually goes. That would let you animate the cloth turning with the head more easily without separating from the chest part of a hooded piece. (At least, that’s how I would’ve probably ended up doing that in a game engine that works like XIV’s.) Similarly, I suspect some of the NieR stuff may be anchored on the eyepiece attachment point (what with blindfolds and all).

    Both of those would allow the ears to still be present, clipping through the model. But I also suspect that approach wouldn’t work well for all the headpiece designs in game, in terms of how the animation hierarchy works.

    (Again, however, that’s just my gut feeling as a former game dev based on what I’ve heard of the FFXIV animation rigging. Though I’m tempted to go rip open the game assets and poke around in the models now to see how on-the-mark that is.)
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    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  4. #4
    Player
    Shadygrove's Avatar
    Join Date
    Mar 2011
    Posts
    1,431
    Character
    Alya Mizar
    World
    Sargatanas
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Packetdancer View Post
    So, my understanding is that the character models may have a specific limited number of attachment points—places where things can be linked to them. One is the scalp, which is where hats go. I suspect that for miqo’te, the ears probably normally take up that spot; this is likely why hats on miqo’te cover the ears rather than letting them “poke through”; there’s nothing there to poke through, as the hat probably replaces the ears. By covering them up with fabric, you conceal that the ears themselves are no longer there....
    Check out H'rhanbolo who hangs out in aleport. She wears a dated walking hat. Her ears poke through.

    https://ffxiv.gamerescape.com/wiki/H...olo/Appearance

    Miqote ears also poke through the pearl roselle capeline and several other hats.
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