So, my understanding is that the character models may have a specific limited number of attachment points—places where things can be linked to them. One is the scalp, which is where hats go. I suspect that for miqo’te, the ears probably normally take up that spot; this is likely why hats on miqo’te cover the ears rather than letting them “poke through”; there’s nothing there to poke through, as the hat probably replaces the ears. By covering them up with fabric, you conceal that the ears themselves are no longer there.
I would bet the Viera ears are the same way... but you can’t conceal them in the hat model itself like with miqo’te. Having them covered by fabric would be weird, having them just vanish would be weird... and since the ears are customizable, you cannot just make a hat model with generic Viera ears poking out; people would be upset that their ears changed to be different ears when putting on a hat.
So if that guess is right, then to let Viera wear most hats takes more than just making a model for them. Even for newer outfits. To let them wear hats and have ears at the same time, the whole character model rigging system might need to be revamped. And that would probably not be a small project, most likely.


Reply With Quote






